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Hunting Lodge (TWS2)

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Revision as of 15:20, 4 November 2012 by Arima (talk | contribs)
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Hunting Lodge (TWS2)
Hunting Lodge S2TW.png
Chain Improvement Type
Requires Buildings:
  • Encampment
  • Enables -
    Spawned Defence Forces -
    Basic Building Statistics
  • -10% to the cost of recruiting land units in this province
  • +10% to the replenishment rate in this province
  • +5 to accuracy for all units recruited in this province
  • Clan Effects -
    See main article; FotS Buildings


    Description

    The tiger hunts where he wills.

    Hunting teaches men to fire accurately and quickly against swift-moving targets. To miss is to go hungry! Therefore, a hunting lodge improves the firing accuracy of missile-armed troops recruited in this province.

    Archery in Japan was not only about warfare but also about hunting, both for pleasure and for food. The stalking and shooting skills needed to bring down prey with the minimum amount of fuss were directly transferable to warfare, as a man who could put an arrow cleanly into a deer could do the same to another man.

    Hunting and war also used exactly the same equipment. Despite their poetic names, the narrow willow-leaf, willow-leaf and dragon’s tongue were all lethally sharp arrow heads designed to kill the target by lacerating flesh and causing massive bleeding. Any animal, or man, for that matter, would soon bleed to death after being hit. On the other hand, archers used the blunt, turnip-shaped signal arrows against their targets when dog hunting. These made an eerie whistling sound as they flew.

    Other Information

    Listed below are the Building Combinations and conferred bonuses to improve all Bow Units.

    • Hunting Lodge : +5 Accuracy
    • Fletchers : +10 Accuracy
    • Fletchers+Hunting Lodge : +15 Accuracy
    • Master Bowmaker : +20 Accuracy
    • Master Bowmaker+Hunting Lodge :+25 (Gold) Accuracy
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