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Sawmills (TWS2)

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Revision as of 23:29, 6 February 2013 by Arima (talk | contribs) (Pirate Fortress VS Sawmills)
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Sawmills (TWS2)
Sawmills S2TW.png
Chain Timber Type
Requires Buildings:
  • Lumberyards
  • Enables -
    Spawned Defence Forces -
    Basic Building Statistics
  • +350 to wealth from commerce in this province
  • +25 tonnes of high-quality timber
  • -30% to the cost of recruiting ships
  • Clan Effects -
    See main article; FotS Buildings


    Description

    Beauty & strength await the saw blade.

    If the kodama are properly respected, the forests in this province will flourish. With the right investment, the lumbermen will be able to harvest enough good trees to reduce the cost of any vessels constructed. As the lumberyard and sawmill are developed, the costs of ships will be greatly lessened. Not all timber taken from a forest will be suitable for shipbuilding: for some European designs, for example, quite specific trunk-and-bough shapes are required for certain parts of the vessel, but wastage can be minimised.

    It also takes time for cut timber to dry out and season properly for use in shipbuilding. While green timber can be used, it tends to warp and distort as it dries, making it difficult for shipwrights, or any other builders, to work straight.

    Pirate Fortress VS Sawmills

    Pirate Fortress Sawmills
    Recruitment Cost 100% 70%
    Crew Experience 5 0

    Although the Sawmills reduce the local cost of recruiting ships to 70%, this is actually an inferior bonus for building a Navy as the Best Provinces for recruiting Warships are actually those that have both a Pirate Fortress and a Drydock since a warship with 5 Initial Experience will make a huge difference in battle than a warship built at a 70% recruitment cost.

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