Drydock (TWS2)
Drydock (TWS2) | |
---|---|
Chain | Port Type |
Requires | Buildings: |
Enables | Units: |
Spawned Defence Forces | - |
Basic Building Statistics | |
Clan Effects | - |
See main article; FotS Buildings |
Description
A good shipwright travels in his own ship.
A drydock is a basin that can be drained for shipbuilding work, and then flooded when a vessel is completed. This allows very large ships to be built and then gently floated away. With such a yard shipwrights can construct the largest and most powerful ships to add to a clan's navy.
Historically, it was not until the Sengoku Jidai that the Japanese started building warships, but not for any national fleet. Once shipbuilding did get underway, the vessels produced were huge and resembled nothing quite so much as floating castles. Only six of the largest ships, the almost-legendary O-adake bunes complete with iron armour, were ever built, probably because they were cripplingly expensive to build, man and maintain. Oda Nobunaga commissioned them and they were used at the Battle of Kizugawaguchi in 1578, where a fatal weakness was revealed. If they were boarded and the fighting meant that one side of the ship was too heavy, they had a nasty tendency to roll and capsize, taking everyone to the briny depths!
Pirate Fortress VS Sawmills
Pirate Fortress | Sawmills | |
---|---|---|
Recruitment Cost | 100% | 70% |
Crew Experience | 5 | 0 |
Although the Sawmills reduce the local cost of recruiting ships to 70%, this is actually an inferior bonus for building a Navy as the Best Provinces for recruiting Warships are actually those that have both a Pirate Fortress and a Drydock since a warship with +5 Initial Experience will make a huge difference in battle than a warship built at a 70% recruitment cost.