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Total War: Rome II Portal

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Revision as of 21:28, 25 January 2014 by Pacifism (talk | contribs)
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Welcome to Total War: Rome II on the TWC Wiki

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Total War: Rome II

Total War: Rome II is the latest game in the esteemed and critically acclaimed Total War Series. Developed by the Creative Assembly, the Total War Series brings together elements of real time strategy and turn based game play.


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Main Article


Technical

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TW:R2 on the Wiki

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Areas of work in progress

  • Campaign
  • Factions
  • Units
  • Technologies
  • Characters
  • Buildings

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Total War: Rome II Mods

Released TW:R2 Mod Spotlight:


Recent Mod Releases/Updates

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Divide et Impera - 0.71a

Version 0.71a of Rome II: Total War mod Divide et Impera (Latin for “Divide and Conquer”) has been released in January 20, 2014. The new version of the mod has had minute adjustments and bug fixes throughout the game for a more balanced experience and historical accuracy. Version 0.7 also added 90 units for Iberian, Ache Bosphoros, and Carthage factions, made more bonuses and drawbacks for the human player, added flexibility to types of capitols, decreased general’s morale impact on the battle map, and more. It’s all here.

Radious: Total War

Following Patch 8.1 Radious: Total War mod continues to make changes in its all-encompassing mod of Rome II: Total War. The mod’s size allows it to be broken into many parts: a Campaign Features Mod, a Battle Mod, Economy and Research Mod, AI Mod, several unit packs adding over a hundred units into the game, and a Graphics Mod. The numerous “mods within mods” allows users to choose which parts of Rome II: Total War they want modded. Collectively there are hundreds of modifications in all of Radious: Total War so far, bringing big changes throughout the entire game.


Recent Mod Page Updates

Magnar Mod version 2.2 for Rome II: Total War has been released. Version 2.2 features a Carthage roster overhaul following the Roman and Celtic overhauls from previous versions. This new one includes Carthage beginning the campaign with a trade agreement with Libya, a remade building chain, along with three new units and nine unit upgrades over two reforms.

Silven Total Improvement Mod aims to create a more enjoyable gameplay for Rome II: Total War. The rule of the thumb is to create changes for realism but never when they disrupt balance of the game. Version 2.1 of S.T.I.M. significantly decreased mercenary upkeep, research times, increased infantry hitpoints and decreased cavalry hitpoints uniformly, and more.


Other Mods:

Total War: Rome II - Modding Information

Recent Modding Information / Tools:

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