Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Screeching Women (RTW Unit)

From TWC Wiki
Revision as of 10:36, 19 June 2014 by Yojimbo (talk | contribs) (Created page with "{{TW Unit|image=Image:IMAGE HERE |Class=Light Infantry |Unit Size=120 |Weaponry=Axe |Morale=VALUE HERE |Melee Attack=11 |Ranged Attack=VALUE HERE |Defence=1 |Charge B...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Screeching Women (RTW Unit)
No image.png
Class Light Infantry
Unit Size 120
Weaponry Axe
Morale VALUE HERE
Melee Attack 11
Ranged Attack VALUE HERE
Defence 1
Charge Bonus 6
Accuracy n/a
Range n/a
Ammunition n/a
Region
Recruitment Cost 320
Upkeep Cost 130
Turns to Build 1
Unit Limit None
Building Requirements Shrine of Freyja
Technology Requirements None
Attributes
  • Can screech
  • Improved woods hiding

  • Overview

    German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them. It’s not uncommon for women to accompany armies on campaign, but few actually take to the battlefield. Germanic warriors are inordinately proud, so the prospect of facing the scorn of their women is more than many care to think about. While they wield their hatchets with gusto, their true value is in the unnerving effects they have on enemies - the foul ululations of these women can strike fear into the strongest of hearts! They are best positioned safely behind friendly infantry where, like dark and demented cheerleaders, they can avoid combat while creating their particular brand of intimidation.


    Details

    Screeching women are very useful units despite what you might think. They aren’t that good in a fight; they will kill quite a few as they have a good attack and charge, but their nonexistent defence means they will drop in melee in no time. Their real worth comes in their Screeching special ability. This ability makes them stop and start screaming their heads off, which is a lot of fun to watch and listen to, it also raises the morale of nearby troops and lowers that of enemies. The morale bonus is quite substantial and can really prevent units from routing. It’s a good idea to station them right behind the fight out of harm’s way and let them scream their heads off to keep the men fighting. Only melee with them if they really need to, since when they stop yelling the morale bonus disappears and they die very quickly in melee.


    Factions

  • Germania Faction Symbol-Vanilla.png Germania
  • YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.