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Talk:Descr battle map lighting and fog control.txt

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Revision as of 16:13, 13 August 2007 by Horsearcher (talk | contribs) (New page: min_light_intensity 1.0 max_light_intensity 1.4 ambient_reduce_proportion 0.75 ambient_red_increase_proportion 0.25 ambient_green_increase_proportion 0.25 ambient_blue...)
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min_light_intensity 1.0 max_light_intensity 1.4 ambient_reduce_proportion 0.75 ambient_red_increase_proportion 0.25 ambient_green_increase_proportion 0.25 ambient_blue_increase_proportion 0.5

More info on these:

min_light_intensity 1.0 -This one effects the ligthing globally. Lowering this number will provide darker shadows, but also darkens entire environment (according to my experiments)

max_light_intensity 1.4 -This value controls the maximum amount of lighting on the battlefield. Changing only this value and not changing the "min_light_intensity" accordingly could result in washed out colors and less details on the battlefield and units.

Also to be noted, the battle map lighting and fog control contains much more values and options to control the visuals of the battlefield, especially after the expansion pack of Barbarian Invasion, which added even more controls and dynamic lighting effects to the game.