Castle (ROTS)
Castle (ROTS) | |
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File:Castle ROTS.png | |
Chain | Castle Type |
Requires | Buildings: |
Enables | - |
Spawned Defence Forces | |
Basic Building Statistics | |
Clan Effects | - |
See main article; FotS Buildings |
Description
To look out from a tall tower is mastery.
A castle is a sign of absolute ownership, stamped onto the landscape like a family seal, documenting power. It is a strong defence against enemy incursions, and a centre for administration within a province. With such an impressive structure looming over their homes, people feel secure, but they also understand that they must keep to their allotted stations in life. It also allows the province to develop further with new building.
A castle was not only a military fixture in the life of a noble family, even though it was cunningly designed to make it as difficult to take as possible. It was also a celebration of their status and wealth. The effort of building and maintaining even one castle was almost crippling, so it became public statement of confidence, power and good taste. Beautiful craftsmanship and luxurious details made life in a castle anything but austere for the nobles. Such quiet ostentation also served to ram home the point that the owners were not to be trifled with, or ignored.
Other Information
A Castle allows you to make full use of the land towards Infrastructure Development and, if sufficiently garrisoned, ensures that no one will take the province in a siege assault without sustaining huge casualties. As the attacker, the only practical ways to take a province with a Castle is to wait out the defenders or to use Junsatsushi to request its allegiance after converting a majority of the populace over to your clan's influence.