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Archery Dojo (TWS2)

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Archery Dojo (TWS2)
Archery Dojo S2TW.png
Chain Archery Type
Requires -
Enables Buildings:
  • Foot Archery Range
  • Units
  • Bow Samurai
  • Chosokabe Bow Samurai
  • Hattori Bow Samurai
  • Bow Ronin
  • Chosokabe Daikyu Samurai
  • Hattori Bandits
  • Ikko Ikki Bow Warrior Monks
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 850
  • Clan Effects -
    See main article; FotS Buildings


    Description

    The target is nothing without the arrow.

    The ability to shoot accurately should be prized in all archers, but it requires training and dedication to achieve. An archery range allows basic archery to be taught, and bow-armed units to be recruited. It does not, however, teach the advanced skills of archery: it is sufficient here to hit the target and do so in the proper manner. Combat will teach men how to keep firing when under threat!

    The bow was not solely used for war. Recreational archery and hunting played an important part in the art. The bow itself was a beautiful and complicated piece of equipment, with an unusual asymmetric shape: the grip was well below the mid-point. This unusual design came about because horse archery was the first skill of all samurai: a bow with the grip in the middle would have been completely unmanageable on horseback and become entangled in the saddle furniture. The short lower section meant it could be swung over the horse’s neck and back quickly. The bow itself was a composite, made of bamboo, wood and leather and was often much taller than the user. The design was extremely strong, and it was not uncommon for bow strings to snap under the strain of being fired. Archers would carry at least one spare string at all times for such emergencies.

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