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Difference between revisions of "Aventuriers (M2TW Unit)"

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{{cleanup}}
 
 
{{TW Unit|image=[[Image: Aventurier_info.png]]
 
{{TW Unit|image=[[Image: Aventurier_info.png]]
 
  |Class=Missile Infantry
 
  |Class=Missile Infantry
 
  |Unit Size=60
 
  |Unit Size=60
  |Weaponry=Crossbows, swords
+
  |Weaponry= <li>Crossbow</li> <li>Sword</li>
 +
|Morale= 9
 +
|Melee Attack= 11
 +
|Ranged Attack= 14
 +
|Defence= 15
 +
|Charge Bonus= 3
 +
|Accuracy= 0.04
 +
|Range= 160
 +
|Ammunition= 30 per man
 
  |Region=Global
 
  |Region=Global
 
  |Recruitment Cost=690
 
  |Recruitment Cost=690
 
  |Upkeep Cost=175
 
  |Upkeep Cost=175
 +
|Turns to Build= 1
 +
|Unit Limit= Unlimited
 
  |Building Requirements=Marksman's Range
 
  |Building Requirements=Marksman's Range
 
  |Tech Requirements=None
 
  |Tech Requirements=None
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== Details ==
 
== Details ==
Aventuriers are elite crossbowmen who can also be used as melee infantry if needed. They are armoured, which makes them hard to kill, and their sword is a force to be reckoned with as well.
+
Aventuriers are elite crossbowmen who can also be used as melee infantry if needed. Unlike most missile units, they are armoured, which makes them harder to kill, and they are better at melee than most missile units on foot as well.
  
  

Revision as of 18:17, 25 October 2014

Aventuriers (M2TW Unit)
Aventurier info.png
Class Missile Infantry
Unit Size 60
Weaponry
  • Crossbow
  • Sword
  • Morale 9
    Melee Attack 11
    Ranged Attack 14
    Defence 15
    Charge Bonus 3
    Accuracy 0.04
    Range 160
    Ammunition 30 per man
    Region Global
    Recruitment Cost 690
    Upkeep Cost 175
    Turns to Build 1
    Unit Limit Unlimited
    Building Requirements Marksman's Range
    Technology Requirements None
    Attributes `
  • Effective against armour
  • Combat bonus in woods or snow
  • Long range missiles
  • Good morale
  • Good stamina

  • Aventurier.png Skilled troops armed with a crossbow and sword and armoured in plate.


    Overview

    Called upon to protect France from invading foreign powers, Aventuriers are highly skilled patriotic nobles skilled in the use of many arms including the crossbow and sword. Primarily utilised as missile troops using their crossbows, Aventuriers are so well armoured with plate and skilled with a sword that they can also be used as shock troops when called upon.


    Details

    Aventuriers are elite crossbowmen who can also be used as melee infantry if needed. Unlike most missile units, they are armoured, which makes them harder to kill, and they are better at melee than most missile units on foot as well.


    Factions