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Difference between revisions of "Category:MTW2 Modding Tools"

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*[http://forums.totalwar.org/vb/showthread.php?t=75726 .texture to .dds and .dds to .texture converter] by '''Alpaca'''  
 
*[http://forums.totalwar.org/vb/showthread.php?t=75726 .texture to .dds and .dds to .texture converter] by '''Alpaca'''  
 
:converts the .texture files used for unit skins etc. to .dds files - also converts .dds back to .texture format.
 
:converts the .texture files used for unit skins etc. to .dds files - also converts .dds back to .texture format.
 +
:[http://developer.nvidia.com/object/photoshop_dds_plugins.html Nvidia plug-in] required to edit .dds files in PhotoShop etc.
  
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=961 .texture to .dds converter] by '''iamnew'''
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=961 .texture to .dds converter] by '''iamnew'''
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:this tool only works for battle map and strat map animations and strat map models (not battle map models)
 
:this tool only works for battle map and strat map animations and strat map models (not battle map models)
 
:also required to use this tool [http://www.twcenter.net/forums/downloads.php?do=file&id=141 CAS Importer for 3ds max] by '''Vercingetorix'''
 
:also required to use this tool [http://www.twcenter.net/forums/downloads.php?do=file&id=141 CAS Importer for 3ds max] by '''Vercingetorix'''
 +
 +
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1276 Mesh 2 ms3d beta 0.18] by '''GrumpyOldMan'''
 +
:allows battle map unit models to be edited in MilkShape 3D
 +
:development and discussion forums for TWC [http://www.twcenter.net/forums/showthread.php?t=83765 here], for .org [http://forums.totalwar.org/vb/showthread.php?t=79414 here].
 +
:[http://www.twcenter.net/forums/downloads.php?do=file&id=1283 Mesh 2 ms3D tutorial] by zxiang1983
 +
  
 
==Text Files==
 
==Text Files==
[http://forums.totalwar.org/vb/showthread.php?p=1316726#post1316726 docudemon files] supplied by '''CA'''
+
 
 +
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1248 .sd converter] by '''Alpaca'''
 +
:allows the .sd files to be converted and edited which enables inclusion of more faction icons, and control of other elements in data/ui/southern_european/interface
 +
:tutorial on [http://forums.totalwar.org/vb/showthread.php?t=81326 adding new faction symbol] using this tool.
 +
 
 +
*[http://forums.totalwar.org/vb/showthread.php?p=1316726#post1316726 docudemon files] supplied by '''CA'''
 
:list of events, commands and conditions that can be used in traits, ancillaries and scripting.
 
:list of events, commands and conditions that can be used in traits, ancillaries and scripting.
  
 +
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1180 formatted battle_models.modeldb] by '''KnightErrant'''
 +
:makes the modeldb file a lot easier to edit - also includes a syntax checker
  
 
==Misc==
 
==Misc==
[http://www.twcenter.net/forums/showthread.php?t=75019 patch 1.1] supplied by '''CA'''
+
*[http://www.twcenter.net/forums/showthread.php?t=75019 patch 1.1] supplied by '''CA'''
 
:includes unpacker which is needed to access most files.
 
:includes unpacker which is needed to access most files.
 +
 +
 +
[[Category: Modding]][[Category: MTW2Modding]]

Revision as of 04:44, 9 April 2007

Some modding tools from Rome - Total War may also be useful for Medieval II - Total War, see here for list of RTW tools.

Many aspects of the file structure for Medieval II are different from previous games and have required separate tools to be developed. A list of tools and related downloads which are specifically for M2TW follows.

When adding tools please also link to any tutorials or primary discussion threads.

Units

converts the .texture files used for unit skins etc. to .dds files - also converts .dds back to .texture format.
Nvidia plug-in required to edit .dds files in PhotoShop etc.
converter from texture file to .dds only
reverse converter from .dds to texture file - might need original texture file present to work - needs confirmation
this tool only works for battle map and strat map animations and strat map models (not battle map models)
also required to use this tool CAS Importer for 3ds max by Vercingetorix
allows battle map unit models to be edited in MilkShape 3D
development and discussion forums for TWC here, for .org here.
Mesh 2 ms3D tutorial by zxiang1983


Text Files

allows the .sd files to be converted and edited which enables inclusion of more faction icons, and control of other elements in data/ui/southern_european/interface
tutorial on adding new faction symbol using this tool.
list of events, commands and conditions that can be used in traits, ancillaries and scripting.
makes the modeldb file a lot easier to edit - also includes a syntax checker

Misc

includes unpacker which is needed to access most files.

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