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Difference between revisions of "Category:MTW2 Modding Tools"

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(Tools for Editing Text Files)
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==Modding Tools for Medieval II - Total War==
 
==Modding Tools for Medieval II - Total War==
===Tools for Editing Units===
+
===Tools for Editing Units - Models and Textures===
  
 
*[http://forums.totalwar.org/vb/showthread.php?t=75726 .texture to .dds and .dds to .texture converter] by '''Alpaca'''  
 
*[http://forums.totalwar.org/vb/showthread.php?t=75726 .texture to .dds and .dds to .texture converter] by '''Alpaca'''  
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*[http://www.twcenter.net/forums/downloads.php?do=file&id=1111 .cas exporter for 3DS Max] supplied by '''CA''' [http://www.twcenter.net/forums/showthread.php?t=73692 discussion thread]
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1111 .cas exporter for 3DS Max] supplied by '''CA''' [http://www.twcenter.net/forums/showthread.php?t=73692 discussion thread]
 
:this tool only works for battle map and strat map animations and strat map models (not battle map models)
 
:this tool only works for battle map and strat map animations and strat map models (not battle map models)
:also required to use this tool [http://www.twcenter.net/forums/downloads.php?do=file&id=141 CAS Importer for 3ds max] by '''Vercingetorix'''
+
:also required to use this tool [http://www.twcenter.net/forums/downloads.php?do=file&id=141 CAS Importer for 3ds max] by '''[[Vercingetorix]]'''
  
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1276 Mesh 2 ms3d beta 0.18] by '''GrumpyOldMan'''
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1276 Mesh 2 ms3d beta 0.18] by '''GrumpyOldMan'''
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*[http://www.twcenter.net/forums/downloads.php?do=file&id=993 M2SBE - .bin editor] by '''Orly Junior'''  
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=993 M2SBE - .bin editor] by '''Orly Junior'''  
 
:allows direct editing of files in .bin format
 
:allows direct editing of files in .bin format
 
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1180 formatted battle_models.modeldb] by '''KnightErrant''' - [http://forums.totalwar.org/vb/showthread.php?t=79455 tutorial]
 
:makes the modeldb file a lot easier to edit - also includes a syntax checker
 
  
 
*[http://www.twcenter.net/forums/showthread.php?t=84918 BMTWTS M2TW Toolset] by '''BrandonM'''
 
*[http://www.twcenter.net/forums/showthread.php?t=84918 BMTWTS M2TW Toolset] by '''BrandonM'''
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*[http://www.twcenter.net/forums/showthread.php?t=85734 Name Verifier] by '''tornnight'''
 
*[http://www.twcenter.net/forums/showthread.php?t=85734 Name Verifier] by '''tornnight'''
 
:checks names used are included relevant files.
 
:checks names used are included relevant files.
 +
 +
*[http://www.twcenter.net/forums/showthread.php?t=85734 Map Position Shifter] by '''tornnight''' :Shifts descr_strat.txt and descr_events.txt x, y coordinates by a specified amount. Use if adding or removing section of map from bottom or left-hand side.
 +
 +
*[http://www.twcenter.net/forums/showthread.php?t=85734 battle_models.modeldb Validation/Beautifying/Compacting Tool] by '''tornnight'''
 +
:has various validating and balancing functions for [[export_descr_units.txt]] and [[battle_models.modeldb]], etc.
 +
 +
*[http://www.twcenter.net/forums/downloads.php?do=file&id=1180 formatted battle_models.modeldb] by '''KnightErrant''' - [http://forums.totalwar.org/vb/showthread.php?t=79455 tutorial]
 +
:makes the modeldb file a lot easier to edit - also includes a syntax checker
  
 
==Other Downloads==
 
==Other Downloads==
 +
 
'''Patches, information files and basic file set-up 'mods':'''
 
'''Patches, information files and basic file set-up 'mods':'''
  
 
*[http://www.twcenter.net/forums/showthread.php?t=75019 patch 1.1] supplied by '''CA'''
 
*[http://www.twcenter.net/forums/showthread.php?t=75019 patch 1.1] supplied by '''CA'''
 
:includes unpacker which is needed to access most files.
 
:includes unpacker which is needed to access most files.
 +
 +
*[http://www.twcenter.net/forums/downloads.php?do=file&id=32  IDX extractor] by '''[[Vercingetorix]]'''
 +
:use to [[Extracting_Sounds| extract sound files]]
  
 
*[http://forums.totalwar.org/vb/showthread.php?p=1316726#post1316726 docudemon files] supplied by '''CA'''
 
*[http://forums.totalwar.org/vb/showthread.php?p=1316726#post1316726 docudemon files] supplied by '''CA'''

Revision as of 12:26, 18 April 2007

Some modding tools from Rome - Total War may also be useful for Medieval II - Total War, see here for list of RTW tools.

Many aspects of the file structure for Medieval II are different from previous games and have required separate tools to be developed. A list of tools and related downloads which are specifically for Medieval II - Total War follows.

When adding tools please also link to any tutorials or primary discussion threads.

Modding Tools for Medieval II - Total War

Tools for Editing Units - Models and Textures

converts the .texture files used for unit skins etc. to .dds files - also converts .dds back to .texture format.
Nvidia plug-in required to edit .dds files in PhotoShop etc.
converter from texture file to .dds only
reverse converter from .dds to texture file - might need original texture file present to work - needs confirmation
this tool only works for battle map and strat map animations and strat map models (not battle map models)
also required to use this tool CAS Importer for 3ds max by Vercingetorix
allows battle map unit models to be edited in MilkShape 3D
development and discussion forums for TWC here, for .org here.
Mesh 2 ms3D tutorial by zxiang1983


Tools for Editing Text Files

allows the .sd files to be converted and edited which enables inclusion of more faction icons, and control of other elements in data/ui/southern_european/interface
allows the files in .strings.bin format to be converted to normal text files for editing
(if text file is placed in mod-folder game generates a new .strings.bin file from text file)
allows direct editing of files in .bin format
includes Unit Editor, Region Editor, Plugin Based Extensible Framework and Data Acess Layer
checks names used are included relevant files.
  • Map Position Shifter by tornnight :Shifts descr_strat.txt and descr_events.txt x, y coordinates by a specified amount. Use if adding or removing section of map from bottom or left-hand side.
has various validating and balancing functions for export_descr_units.txt and battle_models.modeldb, etc.
makes the modeldb file a lot easier to edit - also includes a syntax checker

Other Downloads

Patches, information files and basic file set-up 'mods':

includes unpacker which is needed to access most files.
use to extract sound files
list of events, commands and conditions that can be used in traits, ancillaries and scripting.
the absolute minimum number of files needed to make mod folder set-up work.
stripped-down map with only one province and faction - can be used as basis for developing new maps.

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