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Difference between revisions of "Category:Modding"

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(Links to RTW and M2TW categories added - Mak)
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The Total War series has a strong modding community due to the mainly easy to edit files and popularity of the games. However, some features of the Total war games are [[Hardcoded]] reducing the modability of the games. Some criticise [[Creative Assembly]] for these limits and other limits they have introduced such as needing a [[Pack Extractor]] to edit the files in Medieval 2: Total War.
 
The Total War series has a strong modding community due to the mainly easy to edit files and popularity of the games. However, some features of the Total war games are [[Hardcoded]] reducing the modability of the games. Some criticise [[Creative Assembly]] for these limits and other limits they have introduced such as needing a [[Pack Extractor]] to edit the files in Medieval 2: Total War.
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Each of the Total War series games requires slightly different modding procedures, and allows different modding possibilities. Please refer to the modding section for the game you are using:
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*'''[[:Category: RTWModding|Modding Rome Total War and Barbarian Invasion]]'''
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*'''[[:Category: MTW2Modding|Modding Medieval II Total War]]'''

Revision as of 11:31, 28 January 2007

The Total War series has a strong modding community due to the mainly easy to edit files and popularity of the games. However, some features of the Total war games are Hardcoded reducing the modability of the games. Some criticise Creative Assembly for these limits and other limits they have introduced such as needing a Pack Extractor to edit the files in Medieval 2: Total War.

Each of the Total War series games requires slightly different modding procedures, and allows different modding possibilities. Please refer to the modding section for the game you are using: