Difference between revisions of "Champion (TW3K Character Type)"
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'''Patience'''<br> | '''Patience'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | +25% Capturing Officers <br> | + | +25% Chance Capturing Officers (army)<br> |
− | + Settlement Damage | + | + Settlement Damage (commanding) |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]] | ||
'''Guile'''<br> | '''Guile'''<br> | ||
+8 Cunning <br> | +8 Cunning <br> | ||
− | Enables: Guerilla Deployment <br> | + | Enables: Guerilla Deployment (retinue)<br> |
+25% Chance Ambushing | +25% Chance Ambushing | ||
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
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'''Consideration'''<br> | '''Consideration'''<br> | ||
+8 Resolve <br> | +8 Resolve <br> | ||
− | +50% Reinforcement Range <br> | + | +50% Reinforcement Range (commanding)<br> |
Enables: Encourage | Enables: Encourage | ||
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
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+8 Instinct <br> | +8 Instinct <br> | ||
Enables: Scare <br> | Enables: Scare <br> | ||
− | +10 Morale ( | + | +10 Morale Own Territory (commanding) |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]] | ||
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|- | |- | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | ||
− | ''' | + | '''Champion'''<br> |
− | + | +4 Resolve <br> | |
− | + | +8 Cunning <br> | |
− | + | +10% Character Experience | |
| | | | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_metal_2_intuiton.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_metal_2_intuiton.png|center]] | ||
− | ''' | + | '''Intuition'''<br> |
− | + | +8 Expertise <br> | |
− | + | +25% Chance Evading Capture <br> | |
− | + | +15% Income from Industry (administrator) | |
| | | | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | ||
− | ''' | + | '''Champion'''<br> |
− | + | +12 Resolve <br> | |
− | + | +10% Armour | |
− | |||
| | | | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_earth_2_mobility.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_earth_2_mobility.png|center]] | ||
− | ''' | + | '''Mobility'''<br> |
− | + | +8 Authority <br> | |
− | + | +10 Morale Attacking (commanding)<br> | |
− | + | +25% Battle Running Speed (retinue) | |
| | | | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_aspect_wood_perseverance.png|center]] | ||
− | ''' | + | '''Champion'''<br> |
− | + | +4 Resolve <br> | |
− | + | +8 Instinct <br> | |
− | + | +25 Charge Bonus | |
|- style="border:1px solid grey; text-align: center; padding: 0px;" | |- style="border:1px solid grey; text-align: center; padding: 0px;" | ||
| '''<big><nowiki>|</nowiki></big>''' | | '''<big><nowiki>|</nowiki></big>''' | ||
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|- | |- | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]] | ||
− | ''' | + | '''Abundance'''<br> |
− | + | +8 Resolve <br> | |
− | + | Assignment: Replenish Supplies <br> | |
− | + | +5 Food Production - Generals (administrator) | |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_strategist_4_wisdom.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_strategist_4_wisdom.png|center]] | ||
− | ''' | + | '''Wisdom'''<br> |
− | + | +8 Cunning <br> | |
− | + | Assignment: Reward the Filial and Incorrupt <br> | |
− | + | +15 Reserves (administrator) | |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_4_trust.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_wood_4_trust.png|center]] | ||
− | ''' | + | '''Trust'''<br> |
− | + | +8 Resolve <br> | |
− | + | +10% Armour Spear Infantry (retinue) <br> | |
− | + | +20% Income from Peasantry (administrator) | |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_5_reach.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_5_reach.png|center]] | ||
− | ''' | + | '''Reach'''<br> |
− | + | +8 Instinct <br> | |
− | + | +1 Armies (leader/heir/PM) <br> | |
− | + | +25% Campaign Movement (commanding) | |
| '''<big>__</big>''' | | '''<big>__</big>''' | ||
|style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]] | |style="border:1px solid grey; padding:0 5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]] | ||
− | ''' | + | '''Flexibility'''<br> |
− | + | +8 Resolve <br> | |
− | + | -25% Redeployment Cost (leader/heir/PM)<br> | |
− | + | +5% Replenishment (commanding) | |
|} | |} | ||
==Noteable Historic Characters== | ==Noteable Historic Characters== |
Revision as of 02:11, 16 July 2019
The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.
Characteristics
Skill Tree
Skill Tree for Champion | ||||||||
Patience |
__ |
Guile |
__ |
Consideration |
__ |
Vengeance |
__ |
Endurance |
| | | | | | | | | | ||||
Champion |
Intuition |
Champion |
Mobility |
Champion | ||||
| | | | | | | | | | ||||
Abundance |
__ |
Wisdom |
__ |
Trust |
__ |
Reach |
__ |
Flexibility |