Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Champion (TW3K Character Type)"

From TWC Wiki
Jump to navigationJump to search
(Characteristics)
Line 10: Line 10:
 
'''Patience'''<br>
 
'''Patience'''<br>
 
+8 Resolve <br>
 
+8 Resolve <br>
+25% Chance Capturing Officers (army)<br>
+
<span style="color: #D52F2F;">+25% Chance Capturing Officers (army)<br></span>
+ Settlement Damage (commanding)
+
<span style="color: #FF0000;">+ Settlement Damage (commanding)</span>
 
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]]
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_3_guile.png|center]]
 
'''Guile'''<br>
 
'''Guile'''<br>
 
+8 Cunning <br>
 
+8 Cunning <br>
Enables: Guerilla Deployment (retinue)<br>
+
<span style="color: #A73B3B;">Enables: Guerilla Deployment (retinue)<br></span>
 
+25% Chance Ambushing
 
+25% Chance Ambushing
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
Line 22: Line 22:
 
'''Consideration'''<br>
 
'''Consideration'''<br>
 
+8 Resolve <br>
 
+8 Resolve <br>
+50% Reinforcement Range (commanding)<br>
+
<span style="color: #FF0000;">+50% Reinforcement Range (commanding)<br></span>
 
Enables: Encourage
 
Enables: Encourage
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
Line 29: Line 29:
 
+8 Instinct <br>
 
+8 Instinct <br>
 
Enables: Scare <br>
 
Enables: Scare <br>
+10 Morale Own Territory (commanding)
+
<span style="color: #FF0000;">+10 Morale Own Territory (commanding)
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]]
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_1_endurance.png|center]]
Line 67: Line 67:
 
'''Mobility'''<br>
 
'''Mobility'''<br>
 
+8 Authority <br>
 
+8 Authority <br>
+10 Morale Attacking (commanding)<br>
+
<span style="color: #FF0000;">+10 Morale Attacking (commanding)<br></span>
 
+25% Battle Running Speed (retinue)
 
+25% Battle Running Speed (retinue)
 
|
 
|
Line 86: Line 86:
 
| '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>'''
 
| '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>'''
 
|- style="vertical-align:top;"  
 
|- style="vertical-align:top;"  
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]]
+
|style="border:1px solid grey; padding:5px; color:black; background:#F5F5F5;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]]
 
'''Abundance'''<br>
 
'''Abundance'''<br>
 
+8 Resolve <br>
 
+8 Resolve <br>
Assignment: Replenish Supplies <br>
+
<span style="color: #069806;">Assignment: Replenish Supplies <br></span>
 
+5 Food Production - Generals (administrator)
 
+5 Food Production - Generals (administrator)
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
Line 95: Line 95:
 
'''Wisdom'''<br>
 
'''Wisdom'''<br>
 
+8 Cunning <br>
 
+8 Cunning <br>
Assignment: Reward the Filial and Incorrupt <br>
+
<span style="color: #069806;">Assignment: Reward the Filial and Incorrupt <br></span>
 
+15 Reserves (administrator)
 
+15 Reserves (administrator)
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
Line 107: Line 107:
 
'''Reach'''<br>
 
'''Reach'''<br>
 
+8 Instinct <br>
 
+8 Instinct <br>
+1 Armies (leader/heir/PM) <br>
+
<span style="color: #901292;">+1 Armies (leader/heir/PM) <br></span>
+25% Campaign Movement (commanding)
+
<span style="color: #FF0000;">+25% Campaign Movement (commanding)</span>
 
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
| <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]]
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_archer_2_flexibility.png|center]]
 
'''Flexibility'''<br>
 
'''Flexibility'''<br>
 
+8 Resolve <br>
 
+8 Resolve <br>
-25% Redeployment Cost (leader/heir/PM)<br>
+
<span style="color: #901292;">-25% Redeployment Cost (leader/heir/PM)<br></span>
+5% Replenishment (commanding)
+
<span style="color: #FF0000;">+5% Replenishment (commanding)</span>
 
|}
 
|}
  
 
==Noteable Historic Characters==
 
==Noteable Historic Characters==

Revision as of 05:47, 16 July 2019

The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.

Characteristics

Skill Tree

Skill Tree for Champion
3k main skill mastery wood 3 patience.png

Patience
+8 Resolve
+25% Chance Capturing Officers (army)
+ Settlement Damage (commanding)





__ __
3k main skill mastery water archer 3 guile.png

Guile
+8 Cunning
Enables: Guerilla Deployment (retinue)
+25% Chance Ambushing





__ __
3k main skill mastery wood 5 consideration.png

Consideration
+8 Resolve
+50% Reinforcement Range (commanding)
Enables: Encourage





__ __
3k main skill mastery fire 3 vengeance.png

Vengeance
+8 Instinct
Enables: Scare
+10 Morale Own Territory (commanding)





__ __
3k main skill mastery wood 1 endurance.png

Endurance
+8 Resolve
-50% Attrition (supplies)
Enables: Fatigue Resistance

|
|
|
|
|
|
|
|
|
|
3k main skill aspect wood perseverance.png

Champion
+4 Resolve
+8 Cunning
+10% Character Experience

3k main skill mastery metal 2 intuiton.png

Intuition
+8 Expertise
+25% Chance Evading Capture
+15% Income from Industry (administrator)

3k main skill aspect wood perseverance.png

Champion
+12 Resolve
+10% Armour

3k main skill mastery earth 2 mobility.png

Mobility
+8 Authority
+10 Morale Attacking (commanding)
+25% Battle Running Speed (retinue)

3k main skill aspect wood perseverance.png

Champion
+4 Resolve
+8 Instinct
+25 Charge Bonus

|
|
|
|
|
|
|
|
|
|
3k main skill mastery wood 2 abundance.png

Abundance
+8 Resolve
Assignment: Replenish Supplies
+5 Food Production - Generals (administrator)





__ __
3k main skill mastery water strategist 4 wisdom.png

Wisdom
+8 Cunning
Assignment: Reward the Filial and Incorrupt
+15 Reserves (administrator)





__ __
3k main skill mastery wood 4 trust.png

Trust
+8 Resolve
+10% Armour Spear Infantry (retinue)
+20% Income from Peasantry (administrator)





__ __
3k main skill mastery water archer 5 reach.png

Reach
+8 Instinct
+1 Armies (leader/heir/PM)
+25% Campaign Movement (commanding)





__ __
3k main skill mastery water archer 2 flexibility.png

Flexibility
+8 Resolve
-25% Redeployment Cost (leader/heir/PM)
+5% Replenishment (commanding)

Noteable Historic Characters