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Difference between revisions of "Champion (TW3K Character Type)"

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+25 Charge Bonus
 
+25 Charge Bonus
 
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|- style="vertical-align:top;"  
 
|- style="vertical-align:top;"  
|style="border:1px solid grey; padding:5px; color:black; background:#F5F5F5;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]]
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|style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_wood_2_abundance.png|center]]
 
'''Abundance'''<br>
 
'''Abundance'''<br>
 
+8 Resolve <br>
 
+8 Resolve <br>
 
<span style="color: #069806;">Assignment: Replenish Supplies <br></span>
 
<span style="color: #069806;">Assignment: Replenish Supplies <br></span>
 
+5 Food Production - Generals (administrator)
 
+5 Food Production - Generals (administrator)
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
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| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_strategist_4_wisdom.png|center]]
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_water_strategist_4_wisdom.png|center]]
 
'''Wisdom'''<br>
 
'''Wisdom'''<br>
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<span style="color: #069806;">Assignment: Reward the Filial and Incorrupt <br></span>
 
<span style="color: #069806;">Assignment: Reward the Filial and Incorrupt <br></span>
 
+15 Reserves (administrator)
 
+15 Reserves (administrator)
|<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span>
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|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_4_trust.png|center]]
 
|style="border:1px solid grey; padding:5px;" |[[File:3k_main_skill_mastery_wood_4_trust.png|center]]
 
'''Trust'''<br>
 
'''Trust'''<br>

Revision as of 06:11, 16 July 2019

The Champion character type is part of the Wood Wu Xing elemental phase. They are portrayed with a green theme to their clothing.

Characteristics

Skill Tree

Skill Tree for Champion
3k main skill mastery wood 3 patience.png

Patience
+8 Resolve
+25% Chance Capturing Officers (army)
+ Settlement Damage (commanding)





__ __
3k main skill mastery water archer 3 guile.png

Guile
+8 Cunning
Enables: Guerilla Deployment (retinue)
+25% Chance Ambushing





__ __
3k main skill mastery wood 5 consideration.png

Consideration
+8 Resolve
+50% Reinforcement Range (commanding)
Enables: Encourage





__ __
3k main skill mastery fire 3 vengeance.png

Vengeance
+8 Instinct
Enables: Scare
+10 Morale Own Territory (commanding)





__ __
3k main skill mastery wood 1 endurance.png

Endurance
+8 Resolve
-50% Attrition (supplies)
Enables: Fatigue Resistance

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3k main skill aspect wood perseverance.png

Champion
+4 Resolve
+8 Cunning
+10% Character Experience

3k main skill mastery metal 2 intuiton.png

Intuition
+8 Expertise
+25% Chance Evading Capture
+15% Income from Industry (administrator)

3k main skill aspect wood perseverance.png

Champion
+12 Resolve
+10% Armour

3k main skill mastery earth 2 mobility.png

Mobility
+8 Authority
+10 Morale Attacking (commanding)
+25% Battle Running Speed (retinue)

3k main skill aspect wood perseverance.png

Champion
+4 Resolve
+8 Instinct
+25 Charge Bonus

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3k main skill mastery wood 2 abundance.png

Abundance
+8 Resolve
Assignment: Replenish Supplies
+5 Food Production - Generals (administrator)





__ __
3k main skill mastery water strategist 4 wisdom.png

Wisdom
+8 Cunning
Assignment: Reward the Filial and Incorrupt
+15 Reserves (administrator)





__ __
3k main skill mastery wood 4 trust.png

Trust
+8 Resolve
+10% Armour Spear Infantry (retinue)
+20% Income from Peasantry (administrator)





__ __
3k main skill mastery water archer 5 reach.png

Reach
+8 Instinct
+1 Armies (leader/heir/PM)
+25% Campaign Movement (commanding)





__ __
3k main skill mastery water archer 2 flexibility.png

Flexibility
+8 Resolve
-25% Redeployment Cost (leader/heir/PM)
+5% Replenishment (commanding)

Noteable Historic Characters