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Difference between revisions of "Cherokee Nations (ETW Faction)"

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(Created page with '{{Faction|image=250px|Name=Cherokee Nations|Game=Empire: Total War|Religion=Animist|Culture=Native American}}')
 
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{{Faction|image=[[Image:Cherokee_Nations_flag.jpg|250px]]|Name=Cherokee Nations|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
 
{{Faction|image=[[Image:Cherokee_Nations_flag.jpg|250px]]|Name=Cherokee Nations|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
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==Overview==
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==Starting Position==
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===Basics at start===
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* <u>'''Protectorates'''</u> – None
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* <u>'''Allies'''</u> – None
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Trade Partners – '''Louisiana''', '''Iroquois Confederacy''', '''Thirteen Colonies'''
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Enemies – '''Spain''', '''New Spain''', '''Pueblo Nations''', '''Pirates'''
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Religion – Animism
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Government – Absolute Monarchy
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Ruler – Catecahassa I (Chieftan)
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Population – 16,693
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Prosperity - Destitute
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Prestige – Feeble
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Treasury – 8000
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Technology – None
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Gentlemen – None
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Rakes – None
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====America Theatre====
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=====Chicasa, Cherokee Territory=====
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Starting Buildings – Hunting Grounds
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Infrastructure – Not Developed
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Population – 6,152
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Wealth – 602
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Religion – Animism 100.0%
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Starting Towns/Ports – Dahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths)
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Later Villages/Ports – Tuckabatchee (Village), Autiamique (Village), Catucto (Port)
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Plantations – Rabbit Ridge Plantation (Small Cotton Plantation)
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=====Tellico, Kaintuck Territory=====
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Starting Buildings – Hunting Grounds
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Infrastructure – Not Developed
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Population – 6,015
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Wealth – 443
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Religion – Animism 100.0%
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Starting Towns/Ports – Kanawha Farmland (Not Developed), Sycamore Shoals (Craft Workshops Smiths)
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Later Villages/Ports – Lexington (Village)
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Plantations – Lost Creek Plantations (Small Cotton Plantation)
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======Savannah, Georgia=====
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Starting Buildings – Hunting Grounds
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Infrastructure – Not Developed
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Population – 4,526
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Wealth – 0
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Religion – Animism 35.0%, Protestantism 75.0%
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Starting Towns/Ports – None
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Later Villages/Ports – St. Mary’s (Port)
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Plantations – Swainesboro Plantation (Not Developed)

Revision as of 17:38, 30 October 2009

Cherokee Nations (ETW Faction)
Cherokee Nations flag.jpg
Name: Cherokee Nations
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Overview

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None

Trade Partners – Louisiana, Iroquois Confederacy, Thirteen Colonies Enemies – Spain, New Spain, Pueblo Nations, Pirates Religion – Animism Government – Absolute Monarchy Ruler – Catecahassa I (Chieftan) Population – 16,693 Prosperity - Destitute Prestige – Feeble Treasury – 8000 Technology – None Gentlemen – None Rakes – None

America Theatre

Chicasa, Cherokee Territory

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 6,152 Wealth – 602 Religion – Animism 100.0% Starting Towns/Ports – Dahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths) Later Villages/Ports – Tuckabatchee (Village), Autiamique (Village), Catucto (Port) Plantations – Rabbit Ridge Plantation (Small Cotton Plantation)

Tellico, Kaintuck Territory

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 6,015 Wealth – 443 Religion – Animism 100.0% Starting Towns/Ports – Kanawha Farmland (Not Developed), Sycamore Shoals (Craft Workshops Smiths) Later Villages/Ports – Lexington (Village) Plantations – Lost Creek Plantations (Small Cotton Plantation)

=Savannah, Georgia

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 4,526 Wealth – 0 Religion – Animism 35.0%, Protestantism 75.0% Starting Towns/Ports – None Later Villages/Ports – St. Mary’s (Port) Plantations – Swainesboro Plantation (Not Developed)