Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Cherokee Nations (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
Line 11: Line 11:
 
* <u>'''Protectorates'''</u> – None
 
* <u>'''Protectorates'''</u> – None
 
* <u>'''Allies'''</u> – None
 
* <u>'''Allies'''</u> – None
Trade Partners – '''Louisiana''', '''Iroquois Confederacy''', '''Thirteen Colonies'''
+
* <u>'''Trade Partners'''</u> – '''Louisiana''', '''Iroquois Confederacy''', '''Thirteen Colonies'''
Enemies – '''Spain''', '''New Spain''', '''Pueblo Nations''', '''Pirates'''
+
* <u>'''Enemies'''</u> – '''Spain''', '''New Spain''', '''Pueblo Nations''', '''Pirates'''
Religion – Animism
+
* <u>'''Religion'''</u> – Animism
Government – Absolute Monarchy
+
* <u>'''Government'''</u> – Absolute Monarchy
Ruler – Catecahassa I (Chieftan)
+
* <u>'''Ruler'''</u> – Catecahassa I (Chieftan)
Population – 16,693
+
* <u>'''Population'''</u> – 16,693
Prosperity - Destitute
+
* <u>'''Prosperity'''</u> - Destitute
Prestige – Feeble
+
* <u>'''Prestige'''</u> – Feeble
Treasury – 8000
+
* <u>'''Treasury'''</u> – 8000
Technology – None
+
* <u>'''Technology'''</u> – None
Gentlemen – None
+
* <u>'''Gentlemen'''</u> – None
Rakes – None
+
* <u>'''Rakes'''</u> – None
  
 
====America Theatre====
 
====America Theatre====
  
 
=====Chicasa, Cherokee Territory=====
 
=====Chicasa, Cherokee Territory=====
Starting Buildings – Hunting Grounds
+
* <u>'''Starting Buildings'''</u> – Hunting Grounds
Infrastructure – Not Developed
+
* <u>'''Infrastructure'''</u> – Not Developed
Population – 6,152
+
* <u>'''Population'''</u> – 6,152
Wealth – 602
+
* <u>'''Wealth'''</u> – 602
Religion – Animism 100.0%
+
* <u>'''Religion'''</u> – Animism 100.0%
Starting Towns/Ports – Dahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths)
+
* <u>'''Starting Towns/Ports'''</u> '''Dahlonega Mines''' (Not Developed), '''Atoka Farmland''' (Subsistence Farms), '''Casset'''a (Craft Workshops Smiths)
Later Villages/Ports – Tuckabatchee (Village), Autiamique (Village), Catucto (Port)
+
* <u>'''Later Villages/Ports'''</u> '''Tuckabatchee''' (Village), '''Autiamique''' (Village), '''Catucto''' (Port)
Plantations – Rabbit Ridge Plantation (Small Cotton Plantation)
+
* <u>'''Plantations'''</u> '''Rabbit Ridge Plantation''' (Small Cotton Plantation)
  
 
=====Tellico, Kaintuck Territory=====
 
=====Tellico, Kaintuck Territory=====

Revision as of 17:48, 30 October 2009

Cherokee Nations (ETW Faction)
Cherokee Nations flag.jpg
Name: Cherokee Nations
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Overview

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade PartnersLouisiana, Iroquois Confederacy, Thirteen Colonies
  • EnemiesSpain, New Spain, Pueblo Nations, Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Catecahassa I (Chieftan)
  • Population – 16,693
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Chicasa, Cherokee Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 6,152
  • Wealth – 602
  • Religion – Animism 100.0%
  • Starting Towns/PortsDahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths)
  • Later Villages/PortsTuckabatchee (Village), Autiamique (Village), Catucto (Port)
  • PlantationsRabbit Ridge Plantation (Small Cotton Plantation)
Tellico, Kaintuck Territory

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 6,015 Wealth – 443 Religion – Animism 100.0% Starting Towns/Ports – Kanawha Farmland (Not Developed), Sycamore Shoals (Craft Workshops Smiths) Later Villages/Ports – Lexington (Village) Plantations – Lost Creek Plantations (Small Cotton Plantation)

=Savannah, Georgia

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 4,526 Wealth – 0 Religion – Animism 35.0%, Protestantism 75.0% Starting Towns/Ports – None Later Villages/Ports – St. Mary’s (Port) Plantations – Swainesboro Plantation (Not Developed)