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Difference between revisions of "Cherokee Nations (ETW Faction)"

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(Starting Position)
Line 7: Line 7:
 
===Basics at start===
 
===Basics at start===
  
* <u>'''Protectorates'''</u> – None
+
*<u>'''Protectorates'''</u> – None
* <u>'''Allies'''</u> – None
+
*<u>'''Allies'''</u> – None
* <u>'''Trade Partners'''</u> – '''Louisiana''', '''Iroquois Confederacy''', '''Thirteen Colonies'''
+
*<u>'''Trade Partners'''</u> – '''Louisiana''', '''Iroquois Confederacy''', '''Thirteen Colonies'''
* <u>'''Enemies'''</u> – '''Spain''', '''New Spain''', '''Pueblo Nations''', '''Pirates'''
+
*<u>'''Enemies'''</u> – '''Spain''', '''New Spain''', '''Pueblo Nations''', '''Pirates'''
* <u>'''Religion'''</u> – Animism
+
*<u>'''Religion'''</u> – Animism
* <u>'''Government'''</u> – Absolute Monarchy
+
*<u>'''Government'''</u> – Absolute Monarchy
* <u>'''Ruler'''</u> – Catecahassa I (Chieftan)
+
*<u>'''Ruler'''</u> – Catecahassa I (Chieftan)
* <u>'''Population'''</u> – 16,693
+
*<u>'''Population'''</u> – 16,693
* <u>'''Prosperity'''</u> - Destitute
+
*<u>'''Prosperity'''</u> - Destitute
* <u>'''Prestige'''</u> – Feeble
+
*<u>'''Prestige'''</u> – Feeble
* <u>'''Treasury'''</u> – 8000
+
*<u>'''Treasury'''</u> – 8000
* <u>'''Technology'''</u> – None
+
*<u>'''Technology'''</u> – None
* <u>'''Gentlemen'''</u> – None
+
*<u>'''Gentlemen'''</u> – None
* <u>'''Rakes'''</u> – None
+
*<u>'''Rakes'''</u> – None
  
 
====America Theatre====
 
====America Theatre====
  
 
=====Chicasa, Cherokee Territory=====
 
=====Chicasa, Cherokee Territory=====
* <u>'''Starting Buildings'''</u> – Hunting Grounds
+
*<u>'''Starting Buildings'''</u> – Hunting Grounds
* <u>'''Infrastructure'''</u> – Not Developed
+
*<u>'''Infrastructure'''</u> – Not Developed
* <u>'''Population'''</u> – 6,152
+
*<u>'''Population'''</u> – 6,152
* <u>'''Wealth'''</u> – 602
+
*<u>'''Wealth'''</u> – 602
* <u>'''Religion'''</u> – Animism 100.0%
+
*<u>'''Religion'''</u> – Animism 100.0%
* <u>'''Starting Towns/Ports'''</u> – '''Dahlonega Mines''' (Not Developed), '''Atoka Farmland''' (Subsistence Farms), '''Casset'''a (Craft Workshops Smiths)
+
*<u>'''Starting Towns/Ports'''</u> – '''Dahlonega Mines''' (Not Developed), '''Atoka Farmland''' (Subsistence Farms), '''Casset'''a (Craft Workshops Smiths)
* <u>'''Later Villages/Ports'''</u> – '''Tuckabatchee''' (Village), '''Autiamique''' (Village), '''Catucto''' (Port)
+
*<u>'''Later Villages/Ports'''</u> – '''Tuckabatchee''' (Village), '''Autiamique''' (Village), '''Catucto''' (Port)
* <u>'''Plantations'''</u> – '''Rabbit Ridge Plantation''' (Small Cotton Plantation)
+
*<u>'''Plantations'''</u> – '''Rabbit Ridge Plantation''' (Small Cotton Plantation)
  
 
=====Tellico, Kaintuck Territory=====
 
=====Tellico, Kaintuck Territory=====
* <u>'''Starting Buildings'''</u> – Hunting Grounds
+
*<u>'''Starting Buildings'''</u> – Hunting Grounds
* <u>'''Infrastructure'''</u> – Not Developed
+
*<u>'''Infrastructure'''</u> – Not Developed
* <u>'''Population'''</u> – 6,015
+
*<u>'''Population'''</u> – 6,015
* <u>'''Wealth'''</u> – 443
+
*<u>'''Wealth'''</u> – 443
* <u>'''Religion'''</u> – Animism 100.0%
+
*<u>'''Religion'''</u> – Animism 100.0%
* <u>'''Starting Towns/Ports'''</u> – '''Kanawha Farmland''' (Not Developed), '''Sycamore Shoals''' (Craft Workshops Smiths)
+
*<u>'''Starting Towns/Ports'''</u> – '''Kanawha Farmland''' (Not Developed), '''Sycamore Shoals''' (Craft Workshops Smiths)
* <u>'''Later Villages/Ports'''</u> – '''Lexington''' (Village)
+
*<u>'''Later Villages/Ports'''</u> – '''Lexington''' (Village)
* <u>'''Plantations'''</u> – '''Lost Creek Plantations''' (Small Cotton Plantation)
+
*<u>'''Plantations'''</u> – '''Lost Creek Plantations''' (Small Cotton Plantation)
  
 
=====Savannah, Georgia=====
 
=====Savannah, Georgia=====
* <u>'''Starting Buildings'''</u> – Hunting Grounds
+
*<u>'''Starting Buildings'''</u> – Hunting Grounds
* <u>'''Infrastructure'''</u> – Not Developed
+
*<u>'''Infrastructure'''</u> – Not Developed
* <u>'''Population'''</u> – 4,526
+
*<u>'''Population'''</u> – 4,526
* <u>'''Wealth'''</u> – 0
+
*<u>'''Wealth'''</u> – 0
* <u>'''Religion'''</u> – Animism 35.0%, Protestantism 75.0%
+
*<u>'''Religion'''</u> – Animism 35.0%, Protestantism 75.0%
* <u>'''Starting Towns/Ports'''</u> – None
+
*<u>'''Starting Towns/Ports'''</u> – None
* <u>'''Later Villages/Ports'''</u> – '''St. Mary’s''' (Port)
+
*<u>'''Later Villages/Ports'''</u> – '''St. Mary’s''' (Port)
* <u>'''Plantations'''</u> – '''Swainesboro Plantation''' (Not Developed)
+
*<u>'''Plantations'''</u> – '''Swainesboro Plantation''' (Not Developed)
  
 
[[Category:Empire Total War Factions]]
 
[[Category:Empire Total War Factions]]
 
{{ETW Factions}}
 
{{ETW Factions}}

Revision as of 19:06, 5 November 2009

Cherokee Nations (ETW Faction)
Cherokee Nations flag.jpg
Name: Cherokee Nations
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Overview

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade PartnersLouisiana, Iroquois Confederacy, Thirteen Colonies
  • EnemiesSpain, New Spain, Pueblo Nations, Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Catecahassa I (Chieftan)
  • Population – 16,693
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Chicasa, Cherokee Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 6,152
  • Wealth – 602
  • Religion – Animism 100.0%
  • Starting Towns/PortsDahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths)
  • Later Villages/PortsTuckabatchee (Village), Autiamique (Village), Catucto (Port)
  • PlantationsRabbit Ridge Plantation (Small Cotton Plantation)
Tellico, Kaintuck Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 6,015
  • Wealth – 443
  • Religion – Animism 100.0%
  • Starting Towns/PortsKanawha Farmland (Not Developed), Sycamore Shoals (Craft Workshops Smiths)
  • Later Villages/PortsLexington (Village)
  • PlantationsLost Creek Plantations (Small Cotton Plantation)
Savannah, Georgia
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 4,526
  • Wealth – 0
  • Religion – Animism 35.0%, Protestantism 75.0%
  • Starting Towns/Ports – None
  • Later Villages/PortsSt. Mary’s (Port)
  • PlantationsSwainesboro Plantation (Not Developed)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy