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Chosen Swordsmen (RTW unit)

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Revision as of 15:55, 26 March 2014 by Pacifism (talk | contribs)
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Chosen Swordsmen (RTW unit)
Chosen swordsmen (RTW).png
Class Heavy Infantry
Unit Size 161 men
Weaponry Sword
Morale 12
Melee Attack 13
Ranged Attack N/A
Defence 17
Charge Bonus 4
Accuracy N/A
Range N/A
Ammunition N/A
Region Global
Recruitment Cost 680
Upkeep Cost 210
Turns to Build 1
Unit Limit Unlimited
Building Requirements Hall of Heroes
Technology Requirements None
Attributes
  • Can warcry
  • Can hide in forests
  • Chosen swordsmen unit card (RTW).png Chosen swordsmen are the best fighting individuals in their tribe, and armed with the finest swords available.

    Overview

    Chosen swordsmen are the best fighting individuals in their tribe, and armed with the finest swords available.

    While superbly skilled and extremely tough, they are not naturally inclined to fight as a group. Personal glory and the need to be first amongst the enemy ensure that they are headstrong and ill-disciplined. They are, however, very well equipped with the finest swords that the smiths can make, along with chainmail armor and large shields. They are an intimidating sight for any enemy.

    Details

    Chosen Swordsmen are among the best troops barbarian factions have to offer and are priced accordingly. These units can effectively hold a line and be expected to fight hard. Chosen Swordsmen are also the last barbarian infantry recruited at the barracks, which makes accessibility the real drawback for them. The Hall of Heroes that allows you to recruit Chosen Swordsmen can only be built in minor cities, which is the largest settlement barbarians can access. This makes Chosen Swordsmen a late-game unit.

    Factions

  • Britannia Faction Symbol-Vanilla.png Britannia
  • Dacia Faction Symbol-Vanilla.png Dacia
  • Gaul Faction Symbol-Vanilla.png Gaul
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