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Difference between revisions of "Clouds Across Europe"

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(New page: {{mod|mod=Clouds Across Europe|modscreenshot=No image.png|platform=Medieval II: Total War|era=Medieval|leader=Zephrelial}} Mod Features: *Adds three new factions:The Shahdom of Khware...)
 
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{{mod|mod=Clouds Across Europe|modscreenshot=No image.png|platform=[[Medieval II: Total War]]|era=Medieval|leader=Zephrelial}}
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{{Mod Information Table
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|Platform=[[Medieval II: Total War]]
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|Mod Type=Overhaul
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|Era=Medieval
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|Mod Leader=[https://www.twcenter.net/forums/member.php?u=21229 Zephrelial]
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|Release Status=1.4
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|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=341 Here]
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}}
  
Mod Features:
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==Overview==
*Adds three new factions:The Shahdom of Khwarezm, The Kingdom of Jerusalem and the Teutonic Order.
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*Take command of the powerful military order of the Teutonics, and wage war against your rivals both in Europe and holy lands.
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The Clouds Across Europe mod aims to enhance [[Medieval 2: Total War]] by making it more historically accurate and fun to play. Just like the original game, CAE is centered on Europe and takes place on a modified [[vanilla]] map. It covers the period from 1080 to 1530 AD. The mod features new factions, units, missions and much more.
*Become the mighty fortress of God in the middle east,with the Kingdom of Jerusalem. Build a Kingdom that will last for ages.
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*Amass a formidable army consists of veteran Knights,originated from Hospitaller,Teutonic and Templar orders.Instil fear in the hearts of your enemies.
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==Features==
*Experience the richness of the strong Shahdom of Khwarezm. Consolidate your position against the Mongol Horde.
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*Take command of the armies of Khwarezm that consists of Turkomans, Kypchaks,Iranians and Arabs.Make good use of the War Elephants to dominate the battlefield.
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===Factions===
*New Islamic Princesses for the factions The Turks,Moors and Egypt.
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*CAE adds six new factions: The Shahdom of Khwarezm, Wallachia, Lithuania, The Kingdom of Jerusalem, The Caliphate of the Abbasids and the Teutonic Order.
*Use your Islamic princesses to lure enemy family members to your side,and arrange marriages to cement strong alliances.
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*The Mongols are now Pagan and playable.
*Build the secret guild of the Order of the Dragon.And experience the bloody work of the Europe's magnificent Kings who wields the best armour,and received the utmost training..
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*All the vanilla MTW2 factions are included in the mod.  
*Now,the Orthodox factions have their Patriarch.The Patriarch is available from the Huge Orthodox Cathedral for Byzantine players
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*The Russian faction Bishops have the chance to become Patriarch based on their piety..
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===Map===
*Eras system that enables units according to Early,High and Late periods of the medieval age.
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The mod features a modified version of the M2TW map with seven additional regions. Furthermore, the regions now have new historical names.
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===Traits and Ancillaries===
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*The mod's traits and ancillaries are based on a modified [[Blood Broads & Bastards]] v2.0.
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*Five new ranks and titles are available for the Teutonic Order.
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===Miscellaneous===
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*New Islamic Princesses for the factions The Turks, Moors and Egypt.
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*New secret guild Order of the Dragon which enable the player to train elite knights.
 +
*A Patriarch is available from the Huge Orthodox Cathedral for Byzantine players.
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*The Russian faction Bishops have the chance to become Patriarch if they have a piety of at least seven.
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*Eras system that enables units according to Early, High and Late periods of the medieval age.
 
*Recruitable generals available from citadels.
 
*Recruitable generals available from citadels.
 
*Historical and famous faction leaders for the new factions.
 
*Historical and famous faction leaders for the new factions.
*Patriarch for the Orthodox factions,Russian bishops have the chance to be Patriarch provided they have the piety level of 7 at least.
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*Optional to remove the Teutons family tree and make them more like the militaristic order they were.
 
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*The economical system was tweaked and enables the factions to be richer.
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*Paganism is introduced as an additional religion with temples for Lithuania and the Mongols.
  
The first version of Clouds Across Europe is available for download [http://www.twcenter.net/forums/downloads.php?do=file&id=1301 here].  Further developments are still being made to this modification.
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==Team==
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*'''Leader''': [[Zephrelial]]
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*'''Helpers''': [[Gazi Husrev Beg]] (suggestions), [[SirPaladin]] (Wallachia suggestions and info; faction symbols), [[Hans Kloss]] (new textures and mesh for Teutonic Knights, help with sound problems), [[EzE]] (Fixed the aphna channel problem of the dragon knights unitcard), [[Tadrzeuli]] (Georgian faction info), [[Ieuano]] (Teutonic Rank system) [[SpaceUnion]] and [[Raven Darkwing]] for skinning, modelling and meshing help
  
*Clouds Across Europe [http://www.twcenter.net/forums/forumdisplay.php?f=341 forum] at TWC.
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==See Also==
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*Interview with [[Zephrelial]], team leader of Clouds Across Europe, in [[Eagle_Standard_Archive#Volume_V_-_Issue_I| Eagle Standard Volume V - Issue I]]
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*The first version of Clouds Across Europe is available for download [https://www.twcenter.net/forums/downloads.php?do=file&id=1301 here].
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*Clouds Across Europe [https://www.twcenter.net/forums/forumdisplay.php?f=341 forum] at TWC.
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*[[Additions to CAE]].
  
[[Category:MTW2_Mods]]
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[[Category:M2TW Mods (Released)]]
[[Category:TWC_Hosted_Modifications]]
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[[Category:M2TW Mods (Hosted)]]

Revision as of 13:00, 10 February 2020

Clouds Across Europe
Platform Medieval II: Total War
Mod Type Overhaul
EraMedieval
Mod Leader Zephrelial
Release Status 1.4
Forum / Thread Here


Overview

The Clouds Across Europe mod aims to enhance Medieval 2: Total War by making it more historically accurate and fun to play. Just like the original game, CAE is centered on Europe and takes place on a modified vanilla map. It covers the period from 1080 to 1530 AD. The mod features new factions, units, missions and much more.

Features

Factions

  • CAE adds six new factions: The Shahdom of Khwarezm, Wallachia, Lithuania, The Kingdom of Jerusalem, The Caliphate of the Abbasids and the Teutonic Order.
  • The Mongols are now Pagan and playable.
  • All the vanilla MTW2 factions are included in the mod.

Map

The mod features a modified version of the M2TW map with seven additional regions. Furthermore, the regions now have new historical names.

Traits and Ancillaries

  • The mod's traits and ancillaries are based on a modified Blood Broads & Bastards v2.0.
  • Five new ranks and titles are available for the Teutonic Order.

Miscellaneous

  • New Islamic Princesses for the factions The Turks, Moors and Egypt.
  • New secret guild Order of the Dragon which enable the player to train elite knights.
  • A Patriarch is available from the Huge Orthodox Cathedral for Byzantine players.
  • The Russian faction Bishops have the chance to become Patriarch if they have a piety of at least seven.
  • Eras system that enables units according to Early, High and Late periods of the medieval age.
  • Recruitable generals available from citadels.
  • Historical and famous faction leaders for the new factions.
  • Optional to remove the Teutons family tree and make them more like the militaristic order they were.
  • The economical system was tweaked and enables the factions to be richer.
  • Paganism is introduced as an additional religion with temples for Lithuania and the Mongols.

Team

See Also