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Commander (TW3K Character Type)

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Revision as of 04:25, 6 October 2019 by Makanyane (talk | contribs) (Satisfaction)
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The Commander character type is part of the Earth Wu Xing elemental phase. They are portrayed with a yellow theme to their clothing.

Characteristics

The Commander's main attribute is Authority, high Authority increases character satisfaction (faction-wide if faction leader, heir or prime minister) and unit morale for the character's retinue. The Commander's specialist skills and recruitment options favour Melee Cavalry.

Skill Tree

Skill Tree for Commanders
3k main skill mastery earth 2 mobility.png

Mobility
+8 Authority
+10 Morale Attacking (commanding)
+25% Battle Running Speed (retinue)





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3k main skill mastery fire 1 intensity.png

Intensity
+8 Instinct
Enables: Mighty Knockback
+25 Charge Speed (retinue)





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3k main skill mastery earth 5 meditation.png

Meditation
+8 Authority
Enables: Unbreakable
+10 Command Defending (commanding)





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3k main skill mastery metal 3 zeal.png

Zeal
+8 Expertise
+10% Melee Armour-Piercing Damage (army)
+40% Melee Attack Rate





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3k main skill mastery water archer 4 perception.png

Perception
+8 Authority
Enables: Ignore Forest Penalties (retinue)
+25% Avoid Ambush (army)

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3k main skill aspect earth authority.png

Commander
+8 Instinct
+4 Authority
+25 Charge Bonus

3k main skill mastery water archer 2 flexibility.png

Flexibility
+8 Resolve
-25% Redeployment Cost (leader/heir/PM)
+5% Replenishment (commanding)

3k main skill aspect earth authority.png

Commander
+12 Authority
+25% General's Aura of Influence

3k main skill mastery water strategist 3 composure.png

Composure
+8 Cunning
Enables: Fire Arrows (retinue)
Enables: Night Battles (army)

3k main skill aspect earth authority.png

Commander
+8 Instinct
+4 Authority
+50 Bonus Experience for Units per Season(army)

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3k main skill mastery earth 3 clarity.png

Clarity
+8 Authority
-25% Building Upkeep (administrator)
+50% Line of Sight





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3k main skill mastery fire 5 dignity.png

Dignity
+8 Instinct
Enables: Disciplined (retinue)
+5 Faction Support - Faction Wide (leader/heir/PM)





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3k main skill mastery earth 1 nobility.png

Nobility
+8 Authority
+1 Assignments (leader/heir/PM)
+20% Ranged Block Melee Cavalry (retinue)





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3k main skill mastery metal 4 understanding.png

Understanding
+8 Expertise
Assignment: Industrial Exploitation
+1 Starting Rank for all Recruits - Faction Wide (leader/heir/PM)





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3k main skill mastery earth 4 stability.png

Stability
+8 Authority
Assignment: Counteract Corruption
+5 Public Order (administrator)

Key:

  • Effects only applicable to Faction Leader, Heir or Prime Minister
  • Effects only relevant to generals.
  • (retinue) applies only to that general's units.
  • (army) applies to all of the army the general is part of.
  • (commanding) applies to all of the army, but only if the general is the one in overall command.
  • Effects only relevant whilst administrator of a commandery
  • Effects only relevant whilst deployed on assignment

Satisfaction

Commanders' satisfaction faction-wide can be improved by the following reforms:

Noteable Commander Characters

  • Cao Cao - One of the 12 playable starting warlords
  • Liu Bei - One of the 12 playable starting warlords
  • Liu Biao - One of the 12 playable starting warlords
  • Liu Qi
  • Sun Quan
  • Yuan Shao - One of the 12 playable starting warlords
  • Yuan Shu - One of the 12 playable starting warlords


Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop

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