Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Cossack Ataman Cavalry (ETW Unit)

From TWC Wiki
Jump to navigationJump to search
Cossack Ataman Cavalry (ETW Unit)
Cossackhetmancav.jpg
Class Light Cavalry
Unit Size 60 Men
Weaponry Swords
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Russia
Recruitment Cost 950
Upkeep Cost 280
Turns to Build
Unit Limit
Building Requirements Royal Palace
Technology Requirements Carbines
Attributes
  • Can hide in woodland
  • Inspires nearby units
  • Paths seldom trod
  • Good stamina
  • Resistant to cold fatigue

  • Cossack hetman icon.pngCossacks are a free warrior people, fine horsemen and terrible foes, from the steppes of Russia and Asia.

    Overview

    They are organised into large hosts, each under the leadership of an ataman, or chief. Within each host, smaller Cossack bands fight as separate units. Traditionally, Cossacks are cavalrymen without peer, as might be expected of a steppe people, but they are equally adept at fighting on foot. They are personally brave, even headstrong, in the presence of enemies, something that can make them too eager to get into the fight.

    Historically, Russians and other Eastern Europeans have had an ambiguous relationship with the Cossacks. There is admiration for their fighting qualities, yet a certain wariness of their wild nature. This has not stopped them being used as irregular troops by many nations. Even as late as the Second World War entire Cossack divisions were used by the Soviet Army, and then by the Germans who invaded Russia. Those Cossacks who served with the Germans (there were Cossack Waffen-SS divisions) were either killed in combat or captured and sent to die in labour camps.

    Details

    Similar to Cossacks except that they lack any ranged attack and have slightly superior stats. They function as any light cavalry normally does; they excel in scouting out the enemy and striking when not expected. Along with their relatively high morale for a light cavalry unit they also inspire nearby units. This means you can use them to reinforce your lines at a crucial point or to ride behind your men to bolster their morale.

    Factions

    YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.