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Difference between revisions of "Empire: Total War - Modding Index"

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(unbolded most things except the PFM's)
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==General Information==
 
==General Information==
* '''Tutorial  - [https://www.twcenter.net/forums/showthread.php?620537  Warscape Modding Primer]''' - by [[daniu]]  - <small>all Warscape</small>
+
* Tutorial  - [https://www.twcenter.net/forums/showthread.php?620537  Warscape Modding Primer] - by [[daniu]]  - <small>all Warscape</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=369741 Tips and Tricks in modding ETW and NTW] - by [[husserlTW]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=369741 Tips and Tricks in modding ETW and NTW] - by [[husserlTW]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?272139 STARTPOS.ESF analysis and modifications. HYBRID startpos.esf] - by [[husserlTW]] - <small>includes links to tools and other tutorials</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?272139 STARTPOS.ESF analysis and modifications. HYBRID startpos.esf] - by [[husserlTW]] - <small>includes links to tools and other tutorials</small>
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* Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=421165 Esf Transformation Scripts - the most awesome thing in esf world since esf2xml] - by [[taw]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=421165 Esf Transformation Scripts - the most awesome thing in esf world since esf2xml] - by [[taw]]
 +
* Tool - [https://www.twcenter.net/forums/showthread.php?t=419801 atlas<->tsv converter] - by [[taw]]
 +
* Tool - [https://www.twcenter.net/forums/showthread.php?t=420408 DB<->TSV converter] - by [[taw]]
  
 
==Units==
 
==Units==
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* Answer - [https://www.twcenter.net/forums/showthread.php?659140 Getting unit parts from NTW into ETW for starters] - by [[rohan97]]  
 
* Answer - [https://www.twcenter.net/forums/showthread.php?659140 Getting unit parts from NTW into ETW for starters] - by [[rohan97]]  
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=284792 Python converter for .variant_weighted_mesh model] - by [[KnightErrant]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=284792 Python converter for .variant_weighted_mesh model] - by [[KnightErrant]]
* Tool - [https://www.twcenter.net/forums/showthread.php?t=374051 Projectile model + Equipment model converter  + Animation converter. UPDATED: New plugin released, more model support available] - by [[T.C.]] <small>link to Ultimate Unwrap3D, commercial product</small>
+
* Tool - [https://www.twcenter.net/forums/showthread.php?t=374051 Projectile model + Equipment model converter  + Animation converter] - by [[T.C.]] <small>link to Ultimate Unwrap3D, commercial product</small>
  
 
===Textures===
 
===Textures===
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==Campaign Map (Start Positions)==
 
==Campaign Map (Start Positions)==
 
Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies:
 
Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies:
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map]''' - by [[uanime5]]
+
* Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map] - by [[uanime5]]
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?569236 ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos]''' - by [[husserlTW]] - <small>for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign</small>
+
* Tutorial - [https://www.twcenter.net/forums/showthread.php?569236 ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos] - by [[husserlTW]] - <small>for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map (towns, farms, or resources)] - by [[uanime5]]  
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map (towns, farms, or resources)] - by [[uanime5]]  
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=462638 Adding New towns to a Region] - by [[Ulsterman]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=462638 Adding New towns to a Region] - by [[Ulsterman]]
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===Factions===
 
===Factions===
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=307640 How to add a new faction replacing an existing one]''' - by [[husserlTW]]
+
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=307640 How to add a new faction replacing an existing one] - by [[husserlTW]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?730373 How to Make Emergent Faction Playable - NO HYBRID] - by [[bk2-modder]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?730373 How to Make Emergent Faction Playable - NO HYBRID] - by [[bk2-modder]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?726204 Guide to faction flags & icons] - by [[wangrin]] - <small>images missing</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?726204 Guide to faction flags & icons] - by [[wangrin]] - <small>images missing</small>
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==Battle Map==
 
==Battle Map==
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=431088 How to add a custom Battle Building]''' - by [[Primergy]]
+
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=431088 How to add a custom Battle Building] - by [[Primergy]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=403290 farm_fields_tile_texture packer and unpacker] - by [[taw]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=403290 farm_fields_tile_texture packer and unpacker] - by [[taw]]
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* Tool - [https://www.twcenter.net/forums/showthread.php?792771-Request-new-link-or-alternatives-for-taw-tools-Jruby-1-5-6&p=15725979&viewfull=1#post15725979 JRuby (required for taw's tools)] - by [[izzi]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?792771-Request-new-link-or-alternatives-for-taw-tools-Jruby-1-5-6&p=15725979&viewfull=1#post15725979 JRuby (required for taw's tools)] - by [[izzi]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=428349 Command line pack file builder] - by [[taw]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=428349 Command line pack file builder] - by [[taw]]
* Tool - [https://www.twcenter.net/forums/showthread.php?t=419801 atlas<->tsv converter] - by [[taw]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=420408 DB<->TSV converter] - by [[taw]]
 
  
 
==Miscellaneous==
 
==Miscellaneous==

Revision as of 07:33, 16 May 2020

Empire: Total War Modding Banner


Tutorials, resources and tools for modding Empire: Total War:

The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.
When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

General Information

Mod Set-up and Launching

Common Tools and Principles

Tools and modding approaches that will apply to multiple aspects of the game.

Units

Naval Units

Models

Textures

Animations

Unit Flags/Banners

Unit Stats and Abilities

Formations

Campaign Map (Start Positions)

Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies:

Campaign Elements

Cultures

Factions

Characters

Agents

Buildings

Army/Unit Recruitment

Diplomacy

Research

Battle Map

Sounds

Music

UI

This section is for general alterations to the User Interface, for specific individual items e.g. faction flags, please see the sections above.

Videos

Text Descriptions

Mid-Campaign Cheats and Preferences Settings

These items are unlikely to be used in modding, but maybe useful for reference or testing:

Tool Support and Format Research

This section includes some of the more obscure tools and information more likely to be of use to tool makers than general modders.

Miscellaneous

See Also


Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War & Remastered
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Troy | Three Kingdoms | Brittania | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon | Empire | Medieval II | Rome | Rome Remastered | Medieval I

Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki