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Difference between revisions of "Empire: Total War Portal"

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(Colonialism 1600 A.D.: minor historical correction)
(Empire: Total War Mods)
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===Released E:TW Mod Spotlight: ===
 
===Released E:TW Mod Spotlight: ===
 
====Colonialism 1600 A.D.====
 
====Colonialism 1600 A.D.====
[[Image: Colonialism_1600_ad.png|center]]  
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[[Image:IS_P.png|center]]  
 
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====Imperial Splendour====
The Empire: Total War mod Colonialism 1600 AD takes the Empire: Total War clocks back a century.  This mod attempts to, as best as possible, change the units and battle mechanics of Empire: Total War to 1600 AD.  Beyond the aesthetic changes to unit appearances, Colonialism 1600 AD also changes the musket loading time and gives more availability (as well as a higher price) for armored units, and more.  Find out more on the Colonialism 1600 AD forum [http://www.twcenter.net/forums/forumdisplay.php?2046 here].
 
  
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Picking up where the original mod team finished, Imperial Splendour aims to bring the best Empire Total War experience to you while maintaining the essence of the game, and adding evolutions throughout the period (Early Middle Late) making the units change their appearance according to the years. The Factions have been changed to make each faction have their own unique abilities, with reworked battle mechanics, naval mechanics and the recruitment system and more. With the work Imperial Splendour Rise of the Republic, it will cover the whole of the 18th century.
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It's current version is 2.2.1, more information can be found [http://www.twcenter.net/forums/forumdisplay.php?1138-Imperial-Splendour here]
  
 
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====The American Revolution Mod====
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====Colonialism 1600 A.D.====
[[File:TAR PB.png]]
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[[Image: Colonialism_1600_ad.png|center]]  
  
The only mod on TWC that is set around the American War for Independence, The American Revolution mod or "TAR" is a completely new experience from Empire's take on the Revolution as this mod adds Darthmods AI fixes, now the AI will actually be able to fight back. This mod also adds many new units to the American and British armies. The most unique thing about this mod is the campaigns; you have the option of choosing three different campaigns the first one is the 1700 Colonies campaign that allows you to be the Colonies of Britain, Spain or even the Native Americans. The second Campaign is the 1775 campaign that allows you to be either the American rebels, Indians or the European powers... also did I mention Pirates? The Third campaign is the campaign of 1783 where you can be the newly formed United States, Native Americans or The European powers. This is a great mod for Revolutionary war enthusiast and it is a vast improvement upon regular Empire Total War.
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The Empire: Total War mod Colonialism 1600 AD takes the Empire: Total War clocks back a century. This mod attempts to, as best as possible, change the units and battle mechanics of Empire: Total War to 1600 AD. Beyond the aesthetic changes to unit appearances, Colonialism 1600 AD also changes the musket loading time and gives more availability (as well as a higher price) for armored units, and more.  Find out more on the Colonialism 1600 AD forum [http://www.twcenter.net/forums/forumdisplay.php?2046 here].
  
The American Revolution Mod team has released version 2.0 of the public beta as of November 19, 2010. Find it [http://www.twcenter.net/forums/showthread.php?404863-gt-gt-gt-DOWNLOAD-lt-lt-lt-The-American-Revolution-Mod-v2-0-OPEN-PUBLIC-BETA-2!-(UPDATED!) here]
 
  
 
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Revision as of 09:29, 17 December 2014

Empirelogo3.png

Welcome to Empire: Total War on the TWC Wiki

EmpireLogo.png

Empire: Total War

Empire: Total War is the fifth game in the esteemed and critically acclaimed Total War Series. Developed by the Creative Assembly, the Total War Series brings together elements of real time strategy and turn based game play. This incarnation is set in the 18th century and for the first time includes Naval Battles.

Empire Total War cover art.jpg

Main Article


Technical Information

Game Overview

Main Articles:


Strategy Guides


AARs


Expansions

The Warpath Campaign

The Warpath Campaign is an expansion to the main game and places more emphasis on the Americas and the Native Americans, with a new campaign, units, technologies and more.


Additional Content

Empire: Total War has a number of additional packs available as DLC in addition to the main expansion:


ETW on the Wiki

Help improve this project!

  • Many of the unit pages require more entries in the information tables, and other articles such as the faction pages also need to have information added.

ETW articles needing clean up

Short articles in need of expansion:

Areas of work in progress

TWC Wiki Project


Empire: Total War Mods

Released E:TW Mod Spotlight:

Colonialism 1600 A.D.

IS P.png

Imperial Splendour

Picking up where the original mod team finished, Imperial Splendour aims to bring the best Empire Total War experience to you while maintaining the essence of the game, and adding evolutions throughout the period (Early Middle Late) making the units change their appearance according to the years. The Factions have been changed to make each faction have their own unique abilities, with reworked battle mechanics, naval mechanics and the recruitment system and more. With the work Imperial Splendour Rise of the Republic, it will cover the whole of the 18th century. It's current version is 2.2.1, more information can be found here


Colonialism 1600 A.D.

Colonialism 1600 ad.png

The Empire: Total War mod Colonialism 1600 AD takes the Empire: Total War clocks back a century. This mod attempts to, as best as possible, change the units and battle mechanics of Empire: Total War to 1600 AD. Beyond the aesthetic changes to unit appearances, Colonialism 1600 AD also changes the musket loading time and gives more availability (as well as a higher price) for armored units, and more. Find out more on the Colonialism 1600 AD forum here.



Recent Mod Releases/Updates


Recent Mod Page Updates

  • Coming

Other Mods:

Empire: Total War - Modding Information

ETW Modding Categories on the Wiki:


Recent Modding Information / Tools:

Information:
Released Unit Skins for ETW
TWC community ETW retexture compilation
The official ETW modding guidelines


Tools: Check the Index under Modding Tools and Modding Resources, miscellaneous

Essential Tools:

Other Sources of Information