Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Faction"

From TWC Wiki
Jump to navigationJump to search
m (Quick-adding category "NTW Gameplay and Features" (using HotCat))
Line 10: Line 10:
 
== See Also ==
 
== See Also ==
 
*[[:Category:Empire Total War Factions|Empire: Total War Factions]]
 
*[[:Category:Empire Total War Factions|Empire: Total War Factions]]
*[[:Category:Medieval 2: Total War Factions|Medieval 2: Total War Factions]]
+
*[[:Category:M2TW Factions|Medieval 2: Total War Factions]]
 
:*[[:Category:M2TW Kingdoms Factions|Medieval 2: Kingdoms Factions]]
 
:*[[:Category:M2TW Kingdoms Factions|Medieval 2: Kingdoms Factions]]
 
*[[RTW_Factions|Rome: Total War Factions]]
 
*[[RTW_Factions|Rome: Total War Factions]]
Line 19: Line 19:
 
[[Category:ETW Gameplay and Features]]
 
[[Category:ETW Gameplay and Features]]
 
[[Category:NTW Gameplay and Features]]
 
[[Category:NTW Gameplay and Features]]
 +
[[Category:M2TW Gameplay and Features]]
 +
[[Category:RTW Gameplay and Features]]

Revision as of 09:53, 30 May 2017

A Faction in the context of the Total War series of games refers to one of the various competing forces in the game which may or may not be controllable by the player when starting a campaign or custom battle. During any campaign or custom battle, the player may choose one faction to play as while the remaining active ones will be controlled by the computer, or another human player in the case of multiplayer matches.


Details

Factions are differentiated from each other in various ways in the Total War series. Each will typically have a pre-determined list of unique units which can be trained from its settlements - for example English Longbows and Scottish Highlanders. Similarly, available building choices may be limited depending on the faction you play as - for example Scotland in Medieval 2 find themselves unable to construct the necessary buildings to train gunpowder units. Thus each faction is designed to provide a unique challenge to the player when either played as or met on the battlefield.

Many modifications alter the vanilla version of the Total War games to add customised or entirely new factions for players to take control of during campaigns.

See Also