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Difference between revisions of "Holy Roman Empire (M2TW Faction)"

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==Overview==
 
==Overview==
  
The Holy Roman Empire starts in Europes ''Middle Ground''. The French are a threat to the West, The Danes to the North, Milan and Venice to the South and Rebels and Pols to the East. They are surrounded by opposing factions. Taking Prague (Rebel Occupied) can be a good startegic move on the way to strengthening your position.  
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The Holy Roman Empire starts in Europe's ''Middle Ground''. The French are a threat to the West, The Danes to the North, Milan and Venice to the South and Rebels and Poles to the East. They are surrounded by opposing factions. Taking Prague (Rebel Occupied) can be a good strategic move on the way to strengthening your position. The Empire also has many other advantages in taking control of the land around them.  Since they are the biggest starting faction, they can acquire much more income.  With that income, many units can be recruited.  Because of the rebels and their weak garrisons, the Empire can take control of 15 regions in 10 turns. 
  
 
===Starting Position===
 
===Starting Position===
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===Victory Conditions===
 
===Victory Conditions===
*Long Campaign: Hold 45 provinces including Roman Provience.
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*Long Campaign: Hold 45 provinces including Rome.
*Short Campaign: Hold 20 provinces and outlive Denmark and Milan
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*Short Campaign: Hold 20 provinces and outlast Denmark and Milan
  
 
==Units==
 
==Units==
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*Light Infantry
 
*Light Infantry
**Peasents
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**[[Peasants_(M2TW_Unit)|Peasants]]
**Sergeant Spearmen
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**[[Sergeant_Spearmen_(M2TW_Unit)|Sergeant Spearmen]]
**Armoured Sergeants
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**[[Armoured Sergeants_(M2TW_Unit)|Armoured Sergeants]]
**Town Militia
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**[[Town_Militia_(M2TW_Unit)|Town Militia]]
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*Heavy Infantry
 
*Heavy Infantry
**Zweihander
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**[[Zweihander_(M2TW_Unit)|Zweihander]]
**Forlorn Hope
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**[[Forlorn_Hope_(M2TW_Unit)|Forlorn Hope]]
**Halberd Militia
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**[[Halberd_Militia_(M2TW_Unit)|Halberd Militia]]
**Dismounted Feudal Knights
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**[[Dismounted_Feudal_Knights_(M2TW_Unit)|Dismounted Feudal Knights]]
**Dismounted Imperial Knights
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**[[Dismounted_Imperial_Knights_(M2TW_Unit)|Dismounted Imperial Knights]]
**Dismounted Gothic Knights  
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**[[Dismounted_Gothic_Knights_(M2TW_Unit)|Dismounted Gothic Knights]]
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*Spear/Pike Infantry
 
*Spear/Pike Infantry
**Spear Militia
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**[[Spear_Militia_(M2TW_Unit)|Spear Militia]]
**Pike Militia
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**[[Pike_Militia_(M2TW_Unit)|Pike Militia]]
**Landsknecht Pikemen
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**[[Landsknecht_Pikemen_(M2TW_Unit)|Landsknecht Pikemen]]
  
 
*Missile Infantry
 
*Missile Infantry
**Peasant Archers
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**[[Peasant_Archers_(M2TW_Unit)|Peasant Archers]]
**Peasant Crossbowmen
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**[[Peasant_Crossbowmen_(M2TW_Unit)|Peasant Crossbowmen]]
**Crossbow Militia
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**[[Crossbow_Militia_(M2TW_Unit)|Crossbow Militia]]
**Pavise Crossbowmen
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**[[Pavise_Crossbowmen_(M2TW_Unit)|Pavise Crossbowmen]]
**Arquebusiers
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**[[Arquebusiers_(M2TW_Unit)|Arquebusiers]]
**Handgunners
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**[[Handgunners_(M2TW_Unit)|Handgunners]]
  
 
*Heavy Cavalry
 
*Heavy Cavalry
**Mailed Knights
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**[[Mailed_Knights_(M2TW_Unit)|Mailed Knights]]
**Feudal Knights
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**[[Feudal_Knights_(M2TW_Unit)|Feudal Knights]]
**Imperial Knights
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**[[Imperial_Knights_(M2TW_Unit)|Imperial Knights]]
**Gothic Knights
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**[[Gothic_Knights_(M2TW_Unit)|Gothic Knights]]
**Early General's Bodyguard
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**[[General's_Bodyguard_(M2TW_Unit)|Early General's Bodyguard]]
**Late General's Bodyguard
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**[[Late_General's_Bodyguard_(M2TW_Unit)|Late General's Bodyguard]]
**Merchant Cavalry Militia  
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**[[Merchant_Cavalry_Militia_(M2TW_Unit)|Merchant Cavalry Militia]]
**Teutonic Knights
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**[[Teutonic_Knights_(M2TW_Unit)|Teutonic Knights]]
**Mounted Sergeants
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**[[Mounted_Sergeants_(M2TW_Unit)|Mounted Sergeants]]
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*Missle Cavalry
 
*Missle Cavalry
**Mounted Crossbowmen
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**[[Mounted_Crossbowmen_(M2TW_Unit)|Mounted Crossbowmen]]
**Reiters
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**[[Reiters_(M2TW_Unit)|Reiters]]
  
 
*Artillery
 
*Artillery
**Ballista
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**[[Ballista_(M2TW_Unit)|Ballista]]
**Catapult
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**[[Catapult_(M2TW_Unit)|Catapult]]
**Trebuchet
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**[[Trebuchet_(M2TW_Unit)|Trebuchet]]
**Bombard
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**[[Bombard_(M2TW_Unit)|Bombard]]
**Grand Bombard
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**[[Great_Bombard_(M2TW_Unit)|Grand Bombard]]
**Cannon
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**[[Cannon_(M2TW_Unit)|Cannon]]
**Serpentine
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**[[Serpentine_(M2TW_Unit)|Serpentine]]
**Basilisk
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**[[Basilisk_(M2TW_Unit)|Basilisk]]
  
 
==Faction Details==
 
==Faction Details==

Revision as of 15:34, 19 April 2015

Holy Roman Empire (M2TW Faction)
Faction Symbol for HRE
Name: Holy Roman Empire
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:


Overview

The Holy Roman Empire starts in Europe's Middle Ground. The French are a threat to the West, The Danes to the North, Milan and Venice to the South and Rebels and Poles to the East. They are surrounded by opposing factions. Taking Prague (Rebel Occupied) can be a good strategic move on the way to strengthening your position. The Empire also has many other advantages in taking control of the land around them. Since they are the biggest starting faction, they can acquire much more income. With that income, many units can be recruited. Because of the rebels and their weak garrisons, the Empire can take control of 15 regions in 10 turns.

Starting Position

HRE's Starting Position.

The Holy Roman Empire starts with most of, what is now known as, Germany.

Their cities are;

  • Innsbruck
  • Staufen
  • Frankfurt
  • Nuremburg
  • Vienna
  • Bologna

Victory Conditions

  • Long Campaign: Hold 45 provinces including Rome.
  • Short Campaign: Hold 20 provinces and outlast Denmark and Milan

Units

HRE Generals Bodyguard.

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

Holy Roman Empire Details (M2TW Faction)


Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels