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Difference between revisions of "I BattlePlayerArmyNumberCanHide (M2-Scripting)"

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(New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' None *'''Parameters:''' logic token, hide_type (hide_forest, hide_improved_forest, hide_long_gras...)
 
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*'''Type:''' [[Conditions (M2-Scripting)|Condition]]
 
*'''Type:''' [[Conditions (M2-Scripting)|Condition]]
 
*'''Trigger Requirements:''' None
 
*'''Trigger Requirements:''' None
*'''Parameters:''' logic token, hide_type (hide_forest, hide_improved_forest, hide_long_grass, hide_anywhere), Integer
+
*'''Parameters:''' hide_type (hide_forest, hide_improved_forest, hide_long_grass, hide_anywhere), logic token, Integer
 
*'''CA Example:''' I_BattlePlayerArmyNumberCanHide hide_forest > 5
 
*'''CA Example:''' I_BattlePlayerArmyNumberCanHide hide_forest > 5
 
*'''CA Description:''' Test makeup of army by hide capability
 
*'''CA Description:''' Test makeup of army by hide capability

Revision as of 14:15, 23 September 2008

  • Type: Condition
  • Trigger Requirements: None
  • Parameters: hide_type (hide_forest, hide_improved_forest, hide_long_grass, hide_anywhere), logic token, Integer
  • CA Example: I_BattlePlayerArmyNumberCanHide hide_forest > 5
  • CA Description: Test makeup of army by hide capability
  • Battle/Strat: Battle
  • Class: BATTLE_PLAYER_ARMY_NUMBER_CAN_HIDE


Detailed Description

None currently


Sample Scripts

None Currently


Sample Triggers

None Currently


See Also