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Janissary Archers (M2TW Unit)

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Janissary Archers (M2TW Unit)
Janissary archers info.png
Class Missile Infantry
Unit Size 48
Weaponry
  • Composite Bow
  • Sword
  • Morale 11
    Melee Attack 10
    Ranged Attack 10
    Defence 8
    Charge Bonus 3
    Accuracy NA
    Range 160
    Ammunition 30
    Region Global
    Recruitment Cost 780
    Upkeep Cost 175
    Turns to Build 1
    Unit Limit 6
    Building Requirements
  • Army Barracks
  • Technology Requirements None
    Attributes
  • Can withdraw
  • Hide forest
  • Sea faring
  • Stake
  • Very hardy

  • Janissary archers thumbnail.png Janissary archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.

    Overview

    Janissaries, 'Yeni ceri' , meaning new soldier in Greek are recruited by a levy of Christian boys within the empire. Drafted while young, these soldiers form a large part of the Turkish army and pledge loyalty to the Sultan. Janissaries are expert archers equipped with powerful bows. They usually wear some armour underneath their robes.

    Details

    Janissary are highly trained archers, which, if used right, can inflict a high number of casualties upon the enemy. Like all archer units, Janissary Archers are able to set alight their missiles, enabling them to launch a volley of flaming arrows at the enemy. Janissary Archers are able to be recruited from cities, meaning you do not sacrifice coin for military power. Janissary Archers have the stake ability, enabling them to deploy a row of stakes in front of them, warding of any cavalry charges. This can dramatically increase the number of volleys they can get into the enemy lines before needing to be withdrawn, as cavalry is no longer a threat. While Janissary Archers can be a deadly threat against enemy infantry, they may lose out to more well armoured missile units, as their robes offer little protection compared to metal plate.

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