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Difference between revisions of "Ji Militia (TW3K Unit)"

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m (Makanyane moved page Ji Militia to Ji Militia (TW3K Unit): using same suffix type as previous games)
(Reformatting for new 3K Unit template and populating fields)
Line 1: Line 1:
{{TW Unit|image=[[Image:]]
+
{{TW3K Unit|image=[[Image:]]
  |Class=
+
|Element=Wood
  |Unit Size=
+
  |Class=Halberd Infantry
  |Weaponry=
+
|Weight=Light
  |Morale=
+
  |Unit Size=160
  |Melee Attack=
+
  |Weaponry=Ji (Polearm)
  |Ranged Attack=
+
|Armour=Leather (Partial)
  |Defence=
+
|Shield=N/A
  |Charge Bonus=
+
  |Morale=28
  |Accuracy=
+
|Melee Damage=25
  |Range=
+
|Melee Damage (Armour Piercing)=25
  |Ammunition=
+
  |Melee Attack Rate=20
  |Region=
+
|Charge Bonus=22
  |Recruitment Cost=
+
|Melee Evasion (Base)=6%
  |Upkeep Cost=
+
|Melee Evasion (Shield)=N/A
  |Turns to Build=
+
|Armour (Base)=20
  |Unit Limit=
+
|Armour (Shield)=N/A
  |Building Requirements=
+
  |Ranged Block Chance=0%
  |Tech Requirements=
+
  |Ranged Damage=N/A
  |Attributes=
+
  |Ranged Damage (Armour Piercing)=N/A
 +
  |Accuracy=N/A
 +
  |Range=N/A
 +
  |Ammunition=N/A
 +
  |Recruitment Cost=450
 +
  |Upkeep Cost=120
 +
  |Building Requirements=N/A
 +
  |Tech Requirements=N/A
 +
  |General Class Requirements=N/A
 +
  |General Level Requirements=N/A
 +
  |Faction Requirements=N/A
 +
  |Attributes=Charge Reflection vs. Mounted,
 +
Hide in Forest
 +
 
 
}}
 
}}
  
 
[[Category:TW3K Units]]
 
[[Category:TW3K Units]]

Revision as of 02:04, 26 November 2019

Ji Militia (TW3K Unit)
[[Image:]]
Element Wood
Class Halberd Infantry
Weight Light
Unit Size 160
Weaponry Ji (Polearm)
Armour Leather (Partial)
Shield N/A
Morale 28
Speed
Melee Damage 25
Melee Damage (Armour Piercing) 25
Melee Attack Rate 20
Charge Bonus 22
Bonus vs Cavalry
Melee Evasion (Base) 6%
Melee Evasion (Shield) N/A
Armour (Base) 20
Armour (Shield) N/A
Ranged Block Chance 0%
Ranged Damage N/A
Ranged Damage (Armour Piercing) N/A
Accuracy N/A
Range N/A
Ammunition N/A
Recruitment Cost 450
Upkeep Cost 120
Building Requirements N/A
General Class Requirements N/A
General Level Requirements N/A
Faction Requirements N/A
Attributes Charge Reflection vs. Mounted,

Hide in Forest