Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Maroon Rebel Insurgents (ETW Unit)

From TWC Wiki
Jump to navigationJump to search
Maroon Rebel Insurgents (ETW Unit)
Euro african infantry.png
Class Melee Infantry
Unit Size 160 Men
Weaponry Spears
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region West Indies
Recruitment Cost 340
Upkeep Cost 130
Turns to Build
Unit Limit
Building Requirements Governer's Mansion
Technology Requirements None
Attributes
  • Can Hide in Woodland
  • Can hide in light scrub
  • Resistant to Heat Fatigue

  • Euro african infantry thumb.png These runaway slaves must fight to keep their freedom and their lives; they are brave, but untrained in European tactics.

    Overview

    Unless these people do fight, and fight hard, they face little mercy at the hands of their former owners. Their tactics are those of partisan underdogs the world over: strike from an unexpected direction, retreat in the face of a prepared enemy, and show or expect no mercy.

    Historically, the word “maroon” is taken from the Spanish term for a Moor, a man of (North) African origin. The various colonising powers tried, with mixed success, to eliminate the maroons; the British even went so far as to sign a treaty with the maroons on Jamaica that guaranteed them land, as long as they captured and returned any new runaways. To modern eyes, there is a massive amount of hypocrisy on both sides to be found in this arrangement.

    Some nations still have culturally-distinct Maroon populations, speaking their own creole languages (mixtures of existing languages to create something more than just a local dialect) and not having much contact with outsiders. Modern patterns of urbanisation are slowly dissolving these groups into the general population of each country.

    Details

    Maroon Rebel Insurgents are a cancelled unit recruitable only in the West Indies. They armed with spears and are apt at guerrilla tactics in order to defeat their foe. They should be used to engage unsuspecting line infantry and will succeed if supported. However they should not charge head on into a line of prepared infantry as this will likely end in disaster.

    Factions

    YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.