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Difference between revisions of "Medieval Classic Total War"

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Medieval Classic Total War is a mod designed to bring back the medieval feeling from mtw1, and also features from mtw1 into mtw2, this is not for realism, accuracy, or anything historic.
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{{Mod Information Table
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|Platform=[[Medieval II: Total War]]
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|Mod Type=MTW Remake
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|Era=Medieval
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|Mod Leader=[https://www.twcenter.net/forums/member.php?u=16007 Spartan_Shame]
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|Release Status=Version 11.0
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|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=396 Here]
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}}
  
[[Category:MTW2 Mods]]
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==Overview==
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Medieval Classic Total War is a modification designed to bring back the Medieval feeling of the original [[Medieval: Total War]]. The mod's sole purpose is essentially the re-creation of the M:TW game to M2:TW's engine. The mod does not pursue historical accuracy.
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==Features==
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===Factions===
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Factions have been significantly altered in order to conform to the original Medieval: Total War. Many factions have been renamed(example: "the Moors" have been renamed to "the Almohads"), new factions have been introduced(the Aragonese, the Swiss, Lithuania, a single "Italian" faction) in accordance to MTW. Factions have different starting positions for each era.
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===Campaign===
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The modification contains 3 different campaigns for the "Early", "High" and "Late Eras". Each campaign offers a unique playing experience due to differences in the units available for recruitment and various technological advances. For example, Halberdiers, Pikemen, Gothic Knights and the various Gunpowder units will only be available for the "Late" era campaign.
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===Units===
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There have been modifications to units as well. Unit names have been altered to conform with MTW, and in some cases new units have been added.
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Unit stats have been rebalanced, to reflect MTW's slower battle gameplay. In addition "Elite" units have been given significant morale and stat boosts while the morale of the "low-end" units has been reduced.
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==Team==
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*[[Axe-Battler]]: Leader, Coder, Creator
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*[[Alletun]]: Symbols editor
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*[[Spartan_Shame]]: Loading screens modder, text editor
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==Releases==
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*[https://www.twcenter.net/forums/showthread.php?t=99528  Version 10.0]
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*[https://www.twcenter.net/forums/showthread.php?t=107788 Version 11.0]
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==See Also==
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*[https://www.twcenter.net/forums/forumdisplay.php?f=396 Hosted Mod Forum on TWC]
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[[Category:M2TW Mods (Released)]]

Latest revision as of 07:58, 15 February 2020

Medieval Classic Total War
Platform Medieval II: Total War
Mod Type MTW Remake
EraMedieval
Mod Leader Spartan_Shame
Release Status Version 11.0
Forum / Thread Here


Overview

Medieval Classic Total War is a modification designed to bring back the Medieval feeling of the original Medieval: Total War. The mod's sole purpose is essentially the re-creation of the M:TW game to M2:TW's engine. The mod does not pursue historical accuracy.

Features

Factions

Factions have been significantly altered in order to conform to the original Medieval: Total War. Many factions have been renamed(example: "the Moors" have been renamed to "the Almohads"), new factions have been introduced(the Aragonese, the Swiss, Lithuania, a single "Italian" faction) in accordance to MTW. Factions have different starting positions for each era.

Campaign

The modification contains 3 different campaigns for the "Early", "High" and "Late Eras". Each campaign offers a unique playing experience due to differences in the units available for recruitment and various technological advances. For example, Halberdiers, Pikemen, Gothic Knights and the various Gunpowder units will only be available for the "Late" era campaign.

Units

There have been modifications to units as well. Unit names have been altered to conform with MTW, and in some cases new units have been added.

Unit stats have been rebalanced, to reflect MTW's slower battle gameplay. In addition "Elite" units have been given significant morale and stat boosts while the morale of the "low-end" units has been reduced.

Team

Releases

See Also