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Difference between revisions of "Medieval II: Total War: Kingdoms batch"

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m (moved Kindoms batch to Medieval II: Total War: Kingdoms batch: name is self-explanatory I hope I made this 'moving' well)
 
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'''creating an exe file with io.file_first for kigdoms'''
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'''Creating a shortcut file with io.file_first for [[Medieval II: Total War: Kingdoms|Kingdoms]]'''
  
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Since all the [[Medieval II: Total War: Kingdoms|Kingdoms]] levels are loaded from the launcher in order to load the file_first option you need to create a shortcut file or load them as mods.
  
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In this page I will explain how to create a shortcut file for any of the [[Medieval II: Total War: Kingdoms|Kingdoms]] Mods - all you need to do is :
  
well since all the kingdoms levels are loaded from the launcer in order
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# create a shortcut for the kingdoms exe file
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# right click the shortcut and click on properties
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# in the destination line where it says path\Kingdoms.exe add the following :
  
to load the file_first option you need to create a shortcut exe file or
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\kingdoms.exe --io.file_first --features.mod=mods/''NameOfModFolder''
 
 
load them as mods
 
 
 
 
 
in this page i will only explain how to create an exe file
 
 
 
 
 
to create a shortcut file for any of the kingdoms Mods all you need to do
 
 
 
is :
 
 
 
'''1.'''create a shortcut for the kingdoms exe file
 
 
 
'''2.'''right click the shortcut and click on properties
 
 
 
'''3.'''in the destination line where its says path\Kingdoms.exe add the following :
 
 
 
\kingdoms.exe --io.file_first --features.mod=mods/NameOfMode
 
 
 
for instance if MTW2 is installed on c:\Games\MTW2 and i want to load crusades
 
  
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For instance if MTW2 is installed on c:\Games\MTW2 and you want to load crusades:
  
 
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades
 
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades
  
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This will allow you to mod Kingdoms using the files unpacked from the pack files without creating any CFG's or mod folders.
  
 
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Hope you find this useful.
this will allow you to mod kingdoms using the files unpacked fro the pack files without creating any CFG's or mod folders
 
 
 
hope you find this helpfull
 
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Latest revision as of 14:45, 18 August 2018

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Creating a shortcut file with io.file_first for Kingdoms

Since all the Kingdoms levels are loaded from the launcher in order to load the file_first option you need to create a shortcut file or load them as mods.

In this page I will explain how to create a shortcut file for any of the Kingdoms Mods - all you need to do is :

  1. create a shortcut for the kingdoms exe file
  2. right click the shortcut and click on properties
  3. in the destination line where it says path\Kingdoms.exe add the following :

\kingdoms.exe --io.file_first --features.mod=mods/NameOfModFolder

For instance if MTW2 is installed on c:\Games\MTW2 and you want to load crusades:

C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades

This will allow you to mod Kingdoms using the files unpacked from the pack files without creating any CFG's or mod folders.

Hope you find this useful.