Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Medieval II: Total War - Modding Index"

From TWC Wiki
Jump to navigationJump to search
(text editing & scripting forum checked back to 2017)
(mapping and sounds sections done)
Line 280: Line 280:
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=465009 Hi-Res topographic maps, equal area projections] - by [[Siegfriedfr]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=465009 Hi-Res topographic maps, equal area projections] - by [[Siegfriedfr]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?619401 Extended Map v0.1] - by [[Aura]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?619401 Extended Map v0.1] - by [[Aura]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?772223 Late Roman Era Campaign Map] - by [[Razor]]
 
* '''Tool - [https://www.twcenter.net/forums/showthread.php?t=201955 Geomod Tool for Mapping]''' - coding by [[Octavius]], posted by [[sinople]], support by [[Gigantus]]  
 
* '''Tool - [https://www.twcenter.net/forums/showthread.php?t=201955 Geomod Tool for Mapping]''' - coding by [[Octavius]], posted by [[sinople]], support by [[Gigantus]]  
 
* Tool - [https://www.twcenter.net/forums/showthread.php?438278 TW Map Reader] - by [[Withwnar]]  
 
* Tool - [https://www.twcenter.net/forums/showthread.php?438278 TW Map Reader] - by [[Withwnar]]  
Line 387: Line 388:
 
* Resource - [https://www.twcenter.net/forums/showthread.php?741757 List of scripting effects for Ancillaries and Traits] - by [[Sirlion]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?741757 List of scripting effects for Ancillaries and Traits] - by [[Sirlion]]
 
* '''Tool - [https://www.twcenter.net/forums/showthread.php?t=307657 ATVTW - Trait/Ancillary Validator]''' - by [[Squid]]
 
* '''Tool - [https://www.twcenter.net/forums/showthread.php?t=307657 ATVTW - Trait/Ancillary Validator]''' - by [[Squid]]
 +
* Tool - [https://www.twcenter.net/forums/showthread.php?787979 Enabling traits and ancillaries to use region label instead of region ID] - by [[bovi]]
  
 
====Names====
 
====Names====
Line 567: Line 569:
  
 
==Sounds==
 
==Sounds==
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?801425 Creating a World - Developer's Setup Kit for Sound Editing] - by [[Gigantus]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=67985 Extracting sounds] - by [[Arakorn]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=67985 Extracting sounds] - by [[Arakorn]]
 
* Tutorial - [[Extracting_Sounds| How to Extract the Sound Files]] - TWC Wiki Article
 
* Tutorial - [[Extracting_Sounds| How to Extract the Sound Files]] - TWC Wiki Article
 
* '''Resource - [https://www.twcenter.net/forums/showthread.php?t=74106 Sound text files released (M2 and Kingdoms)]''' - CA Official Release
 
* '''Resource - [https://www.twcenter.net/forums/showthread.php?t=74106 Sound text files released (M2 and Kingdoms)]''' - CA Official Release
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=119871 Kingdoms Sound Files (alternative DL)] - CA Official Release
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=119871 Kingdoms Sound Files (alternative DL)] - CA Official Release
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?791937 Creating a World - Fixing the "Failed to Initialise Audio System" Error] - by [[Gigantus]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=542796 SoundExtractor v1.2] - by [[Withwnar]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=542796 SoundExtractor v1.2] - by [[Withwnar]]
 
===Voices===
 
===Voices===
Line 577: Line 581:
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=499907 Unit voices and Unique voice overhauls] - by [[Ngugi]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=499907 Unit voices and Unique voice overhauls] - by [[Ngugi]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=583501 How to remove the "Our units are under attack!" speech] - by [[BM309K58SMERCH]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=583501 How to remove the "Our units are under attack!" speech] - by [[BM309K58SMERCH]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?729909 Sounds voices packs for non-English Steam version] - by [[Miguel_80]]
 
* Tool - [http://www.twcenter.net/forums/downloads.php?do=file&id=1687 EDSUV Lister] - by [[Beiss]] - <small>lists units with voice entries</small>
 
* Tool - [http://www.twcenter.net/forums/downloads.php?do=file&id=1687 EDSUV Lister] - by [[Beiss]] - <small>lists units with voice entries</small>
 
* Tool - [http://www.twcenter.net/forums/downloads.php?do=file&id=1693 EDU Lister] - by [[Beiss]] - <small>lists units in EDU with their accents</small>
 
* Tool - [http://www.twcenter.net/forums/downloads.php?do=file&id=1693 EDU Lister] - by [[Beiss]] - <small>lists units in EDU with their accents</small>
Line 586: Line 591:
 
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?772156 El Monstero's Definitive Guide to Modding Med 2's Music]''' - by [[El Monstero29]]
 
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?772156 El Monstero's Definitive Guide to Modding Med 2's Music]''' - by [[El Monstero29]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=77905 How to Add Your Own Music to M2TW] - by [[Trajan]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=77905 How to Add Your Own Music to M2TW] - by [[Trajan]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?794570 Medieval Total War & Viking Invasion music addon] - by [[Elendil 03]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=174949 Royalty Free Music] - by [[GrnEyedDvl]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=174949 Royalty Free Music] - by [[GrnEyedDvl]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?596752 Remixed Medieval Music] - by [[Reimu Hakurei]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?596752 Remixed Medieval Music] - by [[Reimu Hakurei]]  

Revision as of 09:45, 25 May 2020

Medieval II: Total War Modding Banner


Tutorials, resources and tools for modding Medieval II: Total War:

For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)

See also M2TW Modding Tutorials Category for tutorials contained on this Wiki and the M2TW Modding Category for other pages.

You are welcome to edit this page, please read these notes for guidance:-
When adding subject areas please use this layout.

When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial or guide, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

If you remove a link because an item is superseded, shown not to work, etc. please copy the link to the discussion page and note your reason for removal.

Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.

General Information

Mod Set-up and Resources

The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.

Unpacking and Packing

Modders will normally need to unpack the base game to access the original files. After unpacking with CA's tool the sounds and animations remain packed within the 'unpacked' file structure, IDX or similar tool is needed to access them.

Common Tools and Resources

Tools, tutorials and resources that cover multiple areas of the game:

Mod Installation and Launching

Units

Getting Units in Game

Models

Textures

Animations

Unit Sprites

Unit Cards

Making unit cards could also be treated solely as a UI issue, but most mods choose to use renders of the unit model in animation pose.

Unit Flags/Banners

Unit Stats, Abilities and Projectiles

Formations

Campaign Map

Mapping

Resources and Hidden_Resources

Strat Models

See also Characters section for figure strat models.

Campaign Elements

Cultures

Factions

Emergent Factions and Hordes

Characters

Agents

Character Strat Models

Adding different levels of character strat model requires having additional models/textures and changes to traits.

Traits, Ancillaries and Attributes

The commands and conditions used in setting traits and ancillaries overlap with those used in Scripting.

Names

Note: most name problems won't crash M2TW, but they will stop the battle editor loading!

Buildings and Settlements

Army/Unit Recruitment

Recruitment can also involve Scripting and Events.

Diplomacy

Religion

Guilds and Missions

Events

Events can also be added via Scripting.

Battle Maps

For more information on the wiki see Category:M2TW Battle Map Modding.

Custom Maps

Environment

Battle Map Structures

AI

See also The AI Workshop.

Scripting

Sounds

Voices

Effects

Music

UI

Menu and Loading Screens

Videos

Text Descriptions

This section is for general information about all text areas, for unit descriptions see Units section, etc.

Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

This section is only likely to be of use to tool developers or those with obscure problems with tools/file format.

Miscellaneous

Historical Reference

See Also

Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War & Remastered
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Troy | Three Kingdoms | Brittania | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon | Empire | Medieval II | Rome | Rome Remastered | Medieval I

Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki