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Difference between revisions of "Medieval II: Total War - Modding Index"

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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=204431 How to make Mounted Greekfirethrowers/Naffatun with just text] - by [[Eothese]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=204431 How to make Mounted Greekfirethrowers/Naffatun with just text] - by [[Eothese]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=219716 How to create a GreekFire Cannon] - by [[Eothese]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=219716 How to create a GreekFire Cannon] - by [[Eothese]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?733191 Elephant Based Berserkers] - by [[Medusa0]]
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=83291 Adding a Unit to the Game - Solutions to FAQs] - by [[Hesford]]
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=83291 Adding a Unit to the Game - Solutions to FAQs] - by [[Hesford]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=521431 How to remove a unit from game] - by [[Polycarpe]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=521431 How to remove a unit from game] - by [[Polycarpe]]
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=272484 How to add new models different for each faction (for the campaign map)] - by [[=NF= Vasileios_the2nd]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=272484 How to add new models different for each faction (for the campaign map)] - by [[=NF= Vasileios_the2nd]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=338755 Hero Abilities] - by [[ackrite26]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=338755 Hero Abilities] - by [[ackrite26]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=472641 Hero Abilities Tutorial] - by [[Noobio]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=578676 Family trees compendium of knowledge] - by [[Kiliç Alì]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=578676 Family trees compendium of knowledge] - by [[Kiliç Alì]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?295845 Creating a World - Replacing Strat Models] - by [[gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?295845 Creating a World - Replacing Strat Models] - by [[gigantus]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=482498 How to: give custom portraits to dead characters] - by [[Kiliç Alì]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=482498 How to: give custom portraits to dead characters] - by [[Kiliç Alì]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=431932 How to add a custom title for family members] - by [[Hellenikon]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=431932 How to add a custom title for family members] - by [[Hellenikon]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?650050 The mystery of the missing reinforcement portrait solved] - by [[Gigantus]] - <small>included in Bare Geomod</small>
  
 
====Agents====
 
====Agents====
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* Resource - [https://forums.totalwar.org/vb/showthread.php?t=73974 List of Character Attributes] - supplied by [[CA]], posted by [[Epistolary Richard]]
 
* Resource - [https://forums.totalwar.org/vb/showthread.php?t=73974 List of Character Attributes] - supplied by [[CA]], posted by [[Epistolary Richard]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=108931 Trait List for Generals] - by [[bamsuls]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=108931 Trait List for Generals] - by [[bamsuls]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?741757 List of scripting effects for Ancillaries and Traits] - by [[Sirlion]]
  
 
====Names====
 
====Names====
 
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?84637 Guide to Modding Character Names]''' - by [[deRougemont]]
 
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?84637 Guide to Modding Character Names]''' - by [[deRougemont]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=485535 Unique Names (and avoiding labels)] - by [[Withwnar]]  
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=485535 Unique Names (and avoiding labels)] - by [[Withwnar]]  
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?596440 Name lists for generals and family members] - by [[Spice Master]]
 
* Tool - [https://www.twcenter.net/forums/downloads.php?do=file&id=3493 Name Verifier] - by [[tornnight]]
 
* Tool - [https://www.twcenter.net/forums/downloads.php?do=file&id=3493 Name Verifier] - by [[tornnight]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?176031 Name Converter] - by [[gigantus]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?176031 Name Converter] - by [[gigantus]]
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==Battle Maps==
 
==Battle Maps==
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?702846 Uses for show_cursorstat in battle-maps] - by [[z3n]]
 +
 
===Custom Maps===
 
===Custom Maps===
 
* Tutorial - [http://www.twcenter.net/forums/showthread.php?277519 Battle Editor Manual (for TATW and other games)] - by [[jản]] - see also [https://www.twcenter.net/forums/showthread.php?726899 Workshop re-post of thread] - by [[Gigantus]]  
 
* Tutorial - [http://www.twcenter.net/forums/showthread.php?277519 Battle Editor Manual (for TATW and other games)] - by [[jản]] - see also [https://www.twcenter.net/forums/showthread.php?726899 Workshop re-post of thread] - by [[Gigantus]]  
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=349073 Creating a script to give all the names you want to a settlement] - by [[Polpolgio]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=349073 Creating a script to give all the names you want to a settlement] - by [[Polpolgio]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=469423 How to call a crusade with papal state] - by [[boboav]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=469423 How to call a crusade with papal state] - by [[boboav]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?604522 Script for selecting the heir] - by [[Miguel_80]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?677180 Script for annexing a faction by marriage ties] - by [[Miguel_80]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?677180 Script for annexing a faction by marriage ties] - by [[Miguel_80]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?679416 Union with changing faction in game] - by [[Miguel_80]]  -  <small>download gives menu with hotseat menu promoted to main menu so "command ''faction''" works</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?655272 Faction destroyed event] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?655272 Faction destroyed event] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567774 Test that a faction is dead/alive including hordes] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567774 Test that a faction is dead/alive including hordes] - by [[Withwnar]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?606609 Accelerating Stratmap Animations via Script] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?606609 Accelerating Stratmap Animations via Script] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=401790 Adding blank keyboard shortcuts for scripting purposes] - by [[gracul]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=401790 Adding blank keyboard shortcuts for scripting purposes] - by [[gracul]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?740100 List of non functional script terms (events, conditions and commands)] - by [[Gigantus]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?295898 Diplomacy Modification By Scripting Research Thread] - by [[Archaon]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?295898 Diplomacy Modification By Scripting Research Thread] - by [[Archaon]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?291398 Archaon's Loyal Allies (Player restrictions on attacking aliies)] - by [[Archaon]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?291398 Archaon's Loyal Allies (Player restrictions on attacking aliies)] - by [[Archaon]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=465419 Forced Diplomacy v1.2] - by [[Withwnar]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?t=465419 Forced Diplomacy v1.2] - by [[Withwnar]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?746123 Script Fixes for Kingdom Campaigns (Welsh Uprising & Kalmar Union)] - by [[Gigantus]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?746123 Script Fixes for Kingdom Campaigns (Welsh Uprising & Kalmar Union)] - by [[Gigantus]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?752677 End Turn number logging script - download] - by [[tmodelsk]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?743655 Campaign_script.txt - syntax coloring & folding for UltraEdit] - by [[tmodelsk]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?539626 TWCapital v1.4: script generator for a Faction Capital building] - by [[Withwnar]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?539626 TWCapital v1.4: script generator for a Faction Capital building] - by [[Withwnar]]
  
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=347694 31 factions without the Faction Select screen crashing] - by [[uanime5]] - <small>attachments missing</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=347694 31 factions without the Faction Select screen crashing] - by [[uanime5]] - <small>attachments missing</small>
 
* Resource - [https://www.twcenter.net/forums/showthread.php?677656 29 Factions on selection display] - by [[Gigantus]] <small>included in Bare Geomod</small>
 
* Resource - [https://www.twcenter.net/forums/showthread.php?677656 29 Factions on selection display] - by [[Gigantus]] <small>included in Bare Geomod</small>
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?679416 Union with changing faction in game] - by [[Miguel_80]]  -  <small>download gives menu with hotseat menu promoted to main menu so "command ''faction''" works</small>
 
===Videos===
 
===Videos===
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=413942 Creating your own Menu Background video] - by [[Neige]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=413942 Creating your own Menu Background video] - by [[Neige]]
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===Text Descriptions===
 
===Text Descriptions===
 
:''For general information about all text areas, for unit descriptions see Units section, etc:''
 
:''For general information about all text areas, for unit descriptions see Units section, etc:''
 
 
* Resource -[https://www.twcenter.net/forums/showthread.php?636796 converted battle tooltips shared and strat TXT files]- by [[Gigantus]]
 
* Resource -[https://www.twcenter.net/forums/showthread.php?636796 converted battle tooltips shared and strat TXT files]- by [[Gigantus]]
  
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* Answer - [[Removing_the_Pope| How to Remove the Pope]] - TWC Wiki Article
 
* Answer - [[Removing_the_Pope| How to Remove the Pope]] - TWC Wiki Article
 
* Answer - [https://forums.totalwar.org/vb/showpost.php?p=462545&postcount=34| How to make a movie from battle replay] - by [[Eyeswater]]
 
* Answer - [https://forums.totalwar.org/vb/showpost.php?p=462545&postcount=34| How to make a movie from battle replay] - by [[Eyeswater]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?647862 The mystery of non merging fleets solved] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?635725 Changing hidden keyboard settings (console key)] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?635725 Changing hidden keyboard settings (console key)] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=309517 Miniscript to hide/unhide stratmap-ui whilst ingame] - by [[Userpro]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=309517 Miniscript to hide/unhide stratmap-ui whilst ingame] - by [[Userpro]]

Revision as of 05:13, 19 May 2020

Medieval II: Total War Modding Banner


Tutorials, resources and tools for modding Medieval II: Total War:

For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)

See also M2TW Modding Tutorials Category for tutorials contained on this Wiki and the M2TW Modding Category for other pages.

You are welcome to edit this page, please read these notes for guidance:-
When adding subject areas please use this layout.

When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial or guide, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

If you remove a link because an item is superseded, shown not to work, etc. please copy the link to the discussion page and note your reason for removal.

Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.

General Information

Mod-folder Set-up and Resources

The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.

Unpacking

Modders will normally need to unpack the base game to access the original files. Sounds and animations remain packed within the unpacked file structure, see sections below for unpacking them.

Common Tools and Resources

Tools and resources that cover multiple areas of the game.

Units

Getting Units in Game


Models

Textures

Animations

Unit Sprites

Unit Cards

Making unit cards could also be treated solely as a 2D Graphics issue, but most mods choose to use renders of the unit model in animation pose.

Unit Flags/Banners

Unit Stats, Abilities and Projectiles

Formations

Campaign Map

Mapping

Resources and Hidden_Resources

Strat Models

See also Characters section for figure strat models.

Campaign Elements

Cultures

Factions

Characters

Agents

Traits, Ancillaries and Attributes

The commands and conditions used in setting traits and ancillaries overlap with those used in Scripting

Names

Buildings and Settlements

Army/Unit Recruitment

Recruitment can also involve Scripting and Events

Diplomacy

Religion

Guilds and Missions

Events

Events can also be added via Scripting

Battle Maps

Custom Maps

Environment

Battle Map Structures

AI

(this might be split into CAI/BAI)

Scripting

Sounds

Voices

Effects

Music

UI

Menu and Loading Screens

Videos

Text Descriptions

For general information about all text areas, for unit descriptions see Units section, etc:


Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

Miscellaneous


Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I & II | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Three Kingdoms | Brittania | Warhammer I & II | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War | Medieval I