Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Modding:Coding"

From TWC Wiki
Jump to navigationJump to search
(Tools)
(Beginner Tutorials)
Line 5: Line 5:
 
*[http://forums.totalwar.org/vb/showthread.php?t=51750 Adding New Units for Beginners]
 
*[http://forums.totalwar.org/vb/showthread.php?t=51750 Adding New Units for Beginners]
 
*[http://www.twcenter.net/forums/showthread.php?t=70885 Editing Agent Costs]
 
*[http://www.twcenter.net/forums/showthread.php?t=70885 Editing Agent Costs]
*[http://forums.totalwar.org/vb/showthread.php?t=46738 A Beginner's Guide to Scripting & Scripting "How To"s]
 
 
  
 
===Intermediate Tutorials===
 
===Intermediate Tutorials===

Revision as of 09:43, 1 September 2007

Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.


Beginner Tutorials

Intermediate Tutorials

Intermediate Coding/Family and Characters
Intermediate Coding/Sound
Intermediate Coding/Units
Intermediate Coding/Buildings


Advanced Tutorials

Advanced Coding/Cultures
Advanced Coding/Seige
Advanced Coding/Animations
Advanced Coding/Recruitment


Tools

Various tools are available to help you code in the Total War games.

Unit editor amongst other things
Documentation for all M2TW commands