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Difference between revisions of "Modding:Coding"

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(Intermediate Tutorials)
(Intermediate Tutorials)
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*[http://forums.totalwar.org/vb/showthread.php?t=50439 Guide: The Complete EDB Guide (WIP)]
 
*[http://forums.totalwar.org/vb/showthread.php?t=50439 Guide: The Complete EDB Guide (WIP)]
  
;Intermediate Coding Cultures
+
;Intermediate Coding/Cultures
 
*[http://www.twcenter.net/forums/showpost.php?p=1413571&postcount=1 Creating a new faction from the Saxons & Normans in M2TW]
 
*[http://www.twcenter.net/forums/showpost.php?p=1413571&postcount=1 Creating a new faction from the Saxons & Normans in M2TW]
  

Revision as of 10:00, 1 September 2007

Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.


Beginner Tutorials

Intermediate Tutorials

Intermediate Coding/Family and Characters
Intermediate Coding/Sound
Intermediate Coding/Units
Intermediate Coding/Buildings
Intermediate Coding/Cultures

Advanced Tutorials

Advanced Coding/Cultures
Advanced Coding/Seige
Advanced Coding/Animations
Advanced Coding/Recruitment


Tools

Various tools are available to help you code in the Total War games.

Unit editor amongst other things
Documentation for all M2TW commands