Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Mongols (M2TW Faction)

From TWC Wiki
Revision as of 10:23, 29 June 2007 by Jebus (talk | contribs) (emergant infomation, tactics, army etc)
Jump to navigationJump to search

Faction Symbol

The Mongols are a non playable emergent faction in Medieval 2: Total War.

They emerge in one of the furthest eastern provinces (Sarkel, Bulgar, Tibilsi, Yeravan or Baghdad) around the year 1214, a warning is given a few turns before, the mongol hoarde that appears is one of the greatest threats any player can face due to the mongol army being made up almost entirly of elite units, commanded by experienced generals.

In the likely situation that they do take a city the monguls will settle, meaning they can start producing more ordinary troops again. The mongols have a selection of powerful cavalry, mostly equipped with bows, hybred infantry that have a long range, as well as rocket artillery peices

There are several thoeries on how to combat the mongols when they are a hoarde, the first is to draw them to a bridge or castle, longbowmen, Janisarry Archers and Lithuanian archers are invaluable in this due to them being able to place stakes at the castle or bridge entrence which the mongol cavalry will have no choice but to charge through, taking its toll on the unit. Another is to try and draw the armies away from one another and destroy them in turn with conventional tactics. And finally another option is to use your own missile cavalry, its possible for Dvor, Saphia's or Mamulak cavalry to equal the effectivness of the mongols, so long as they have enough experience

YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.