Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Napoleon: Art of War

From TWC Wiki
Revision as of 03:15, 4 July 2011 by Dee Jay (talk | contribs)
Jump to navigationJump to search

Template:Mod overview

Napoleon: Art of War recreates the entire original game, leaving no traces of the vanilla game behind, to make the most realistic gaming experience. The 4 main aspects our mod strives for is Realism, Historical Accuracy, Opportunity and Flexibility. I think, and all of our fans do too, that we have achieved this to a point that no other mod has gotten any were near reaching.

Change List

Campaign Modifications

  • All nations playable
  • Renamed the Campaigns of the Coalition to The Grand Campaign, because you can now play as everyone
  • Changed the Campaign start time to 1806, which is when the Confederation of the Rhine was created
  • Changed ownership of plenty of regions for this start time
  • Added an Area of Recruitment system
  • Modified recuitment times of all units

Battle Modifications

  • All nations playable in the custom battle
  • Unit Stats have been completely overhauled; Accuracy, Reloading, Ammo, Attack, Defence, Charge, Morale, Armor
  • Added many units to ever nation, to add more depth to your armies
  • Each nation has their correct unit sizes, which is exactly based on their company sizes (or battery sizes)
  • Each nation has the correct ammount of artillery pieces in a unit, based on the historical amount in a battery
  • Every nations rank and file spacings are based exactly on what it was historically
  • Nations rank depth organsiation is based on what it was historically
  • Each nation has their historical firing formations, for most it's fire-by-rank
  • Changed the stats that a unit gets when it gains experience
  • Militia, Reserve Infantry, Light Infantry, Line Infantry, Elite Infantry and Guard Infantry can all use square formation
  • Modified the range of every projectile to a much more realistic figure
  • Modified projectile lethality, for a more realistic figure
  • Removed campaign unit limits from all units except Guard Infantry and Guard Cavalry
  • Multiplayer unit caps are; 1 of every Guard Infantry and Guard Cavalry; 1 of each Artillery; 2 of each Cavalry; Unlimited of all other Infantry
  • Modified Generals special abilities, you get 10 instead of 2
  • Generals rally and inspire ability have a greater effect
  • Elite Infantry scare nearby enemies
  • Guard Infantry inspire nearby allies and scare nearby enemies
  • Elite light troops have good stamina
  • The morale effects have had a complete overhaul, to make the game 100% historical
  • Cannons don't get destroyed as easy
  • Buildings don't get destroyed as easy
  • Introduced many new unit classes
  • Bigger caliber cannons have more shots in a cannister shot
  • Cannister shots reload quicker than a round shot

Removed many things too;

  • Removed wooden stakes
  • Removed honour regiments
  • Removed foreign regiments from custom battle
  • Removed tracers
  • Removed experimental howitzers

Siege Modifications

  • Siege artillery is the only artillery that can brake through walls
  • Removed grappling hooks
  • Men on the walls can shoot much further, and reload quicker

Naval Modifications

  • Removed Rocket Ships
  • Removed Bomb Ketches
  • Removed Ironclads

Visual & Audio Modifications

  • Renames all units to what they actually should be
  • Renamed all nations to what they should be
  • Renamed all classes
  • Added our own Main Menu music

Playable Nations

French Empire

'Unit Roster'

Unit Over-View

Unit Sizes

Area of Recruitment

United Kingdom

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Russian Empire

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Prussia

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Austrian Empire

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Spain

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Ottoman Empire

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Portugal

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Bavaria

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Württemberg

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Saxony

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Berg

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Electorate of Hesse

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Oldenburg

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Duchy of Mecklenburg

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Swiss Confederacy

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Italy

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Naples

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sicily

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sardinia

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Denmark

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Kingdom of Sweden

Unit Roster

Unit Over-View

Unit Sizes

Area of Recruitment

Grand Campaign

Map

Time Frame

Allies & Enemies

Area of Recruitment

Unit Caps

Recruitment Times

Movement Limits

Land Battles

General Information

Melee Combat

Ranged Combat

Morale Effects Overhaul

Additional Tips & Information

Unit Quality Grades

Information on Our Team & Threads

The Team

Links To Our Pages

Napoleon: Art of War TWC Thread Napoleon: Art of War TWC Social Group

YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.