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Difference between revisions of "Pandours (ETW Unit)"

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(Created page with '{{Unit|image=Image:Pandour.jpg|Class=Irregulars|Men=80|Guns=N/A|Recruitable From=Governor's Mansion|Region=The Balkans|Recruitment Cost=380|Upkeep Cost=90|Technology Needed=N...')
 
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Such men have little to do with standard military protocols and practice, or even organization, often taking up arms in extraordinary circumstances. This lack of discipline means that they can sometimes be extremely brutal, even brutish, in their behavior. This can work in their favor, in that it gives enemies pause for thought. More typically, their lack of discipline counts against them, and faced with a well-ordered force they can be at a disadvantage. In such a case, their mobility can be a boon, allowing them to harass an enemy and withdraw as soon as the fight goes against them.
 
Such men have little to do with standard military protocols and practice, or even organization, often taking up arms in extraordinary circumstances. This lack of discipline means that they can sometimes be extremely brutal, even brutish, in their behavior. This can work in their favor, in that it gives enemies pause for thought. More typically, their lack of discipline counts against them, and faced with a well-ordered force they can be at a disadvantage. In such a case, their mobility can be a boon, allowing them to harass an enemy and withdraw as soon as the fight goes against them.
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==Factions==
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*[[Great Britain (ETW Faction)|Great Britain]]

Revision as of 10:32, 8 November 2009

Pandours (ETW Unit)
Pandour.jpg
Class Irregulars
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region The Balkans
Recruitment Cost 380
Upkeep Cost 90
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

Such men have little to do with standard military protocols and practice, or even organization, often taking up arms in extraordinary circumstances. This lack of discipline means that they can sometimes be extremely brutal, even brutish, in their behavior. This can work in their favor, in that it gives enemies pause for thought. More typically, their lack of discipline counts against them, and faced with a well-ordered force they can be at a disadvantage. In such a case, their mobility can be a boon, allowing them to harass an enemy and withdraw as soon as the fight goes against them.

Factions