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Difference between revisions of "Peasants (M2TW Unit)"

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  |Class=Light Infantry
 
  |Class=Light Infantry
 
  |Unit Size=60
 
  |Unit Size=60
  |Weaponry=Pitch Fork
+
  |Weaponry=<li>Pitch Fork</li>
  |Morale=low
+
  |Morale=1
 
  |Melee Attack=1
 
  |Melee Attack=1
  |Ranged=NA
+
  |Ranged=N/A
 
  |Defense=1
 
  |Defense=1
 
  |Charge Bonus=1
 
  |Charge Bonus=1
  |Accuracy=NA
+
  |Accuracy=N/A
  |Range=NA
+
  |Range=N/A
  |Ammunition=NA
+
  |Ammunition=N/A
 
  |Region=Global
 
  |Region=Global
 
  |Recruitment Cost=90
 
  |Recruitment Cost=90
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  |Turns to Build=1
 
  |Turns to Build=1
 
  |Unit Limit=Unlimited
 
  |Unit Limit=Unlimited
  |Building Requirements=ANY
+
  |Building Requirements=<li>Motte and Bailey</li>
  |Tech Requirements=ANY
+
  |Tech Requirements=N/A
  |Attributes= Can Hid in forest
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  |Attributes= <li>Can Hid in forest</li> <li>sea_faring</li> <li>can_withdraw</li>
 
}}
 
}}
  
[[Image:Peasants info.png]] Bloody peasant!
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[[Image:Peasants info.png]] In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
  
 
==Overview==
 
==Overview==
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==Details==
 
==Details==
  
Peasants are available for every faction, but they are quick to flee and don't have good stats. Peasants are best used far from the front lines as units to keep order in settlements. If peasants are in your army during a battle, make sure they are near friendly units as their morale will waver with the slightest signs you shall lose.
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Peasants are available for every faction, but they are quick to flee and won't fight a superior unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but as they are available right at the start of a campaign and are cheap to build they make good units to help public order.  
  
 
[[Category:Medieval 2 Total War Units]]
 
[[Category:Medieval 2 Total War Units]]
 
[[Category:M2TW Infantry]]
 
[[Category:M2TW Infantry]]

Revision as of 20:35, 12 January 2014

Peasants (M2TW Unit)
Peasants.png
Class Light Infantry
Unit Size 60
Weaponry
  • Pitch Fork
  • Morale 1
    Melee Attack 1
    Ranged Attack
    Defence
    Charge Bonus 1
    Accuracy N/A
    Range N/A
    Ammunition N/A
    Region Global
    Recruitment Cost 90
    Upkeep Cost 90
    Turns to Build 1
    Unit Limit Unlimited
    Building Requirements
  • Motte and Bailey
  • Technology Requirements N/A
    Attributes
  • Can Hid in forest
  • sea_faring
  • can_withdraw

  • Peasants info.png In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.

    Overview

    Life at the bottom rung of medieval society is not easy or healthy. In times of war peasants are forced from their farms and drafted into levies, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, peasants are undisciplined troops who are better at fleeing than they are fighting.

    A extremely weak unit, they will lose to everything except other peasants... keep them away during battles unless for cannon fodder.

    Details

    Peasants are available for every faction, but they are quick to flee and won't fight a superior unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but as they are available right at the start of a campaign and are cheap to build they make good units to help public order.