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Porting a Mod to Rome Remastered

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Revision as of 00:46, 6 May 2021 by Makanyane (talk | contribs)
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Before trying to get your actual mod into RR try setting up a new modfolder copying in the map files from BI and make a small change e.g. to the playable/non-playable list of factions so you can see if that change has worked and game will load.

Temporary issues with Barbarian Invasion

Using Barbarian Invasion currently gives a -show_err messages on exit about wardogs, and then hounds, these can mask other more useful messages, to fix this (until Feral do), include a version of the RR descr_animals.txt file with the following sections added, these are just duplicates of the existing entries with the plural name:

type		wardogs
class		wardog
model		wardog
radius		0.75
x_radius	0.35
height		1.0
width		1.7
offset		1.0
mass		1.0 

type		hounds
class		hound
model		hound
radius		0.75
x_radius	0.35
height		1.0
width		1.7
offset		1.0
mass		1.0

After these you get an error about line 15689 in bi/data/export_descr_character_traits.txt, copy that file into the mod folder and comment out the trigger referencing the Law building type.

After fixing those issues you should start to get -show_err messages about problems in your mod (if you have any)

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