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Difference between revisions of "Public Order (M2TW)"

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'''Public order''' is the state of overall happiness in a [[Settlements|settlement]]. If public order drops too low in a settlement, rioting or rebellions may occur in the settlement. Public order may be affected by factors such as the settlement's population density, tax rate, or besieged state.
 
'''Public order''' is the state of overall happiness in a [[Settlements|settlement]]. If public order drops too low in a settlement, rioting or rebellions may occur in the settlement. Public order may be affected by factors such as the settlement's population density, tax rate, or besieged state.

Revision as of 19:10, 20 May 2011

Template:Under Construction light

Public order is the state of overall happiness in a settlement. If public order drops too low in a settlement, rioting or rebellions may occur in the settlement. Public order may be affected by factors such as the settlement's population density, tax rate, or besieged state.

In Empire: Total War and Napoleon: Total War, public order is split into the ruling and lower classes. In this setup the class structure is dependent on the faction's type of government. Happiness must be balanced across the classes to prevent revolts and all-out rebellion.

Public Order and Settlements

A settlement's current status of public order directly affects its ability to raise income through taxes,


Factors affecting Public Order

Public order can be affected by many negative and positive factors, such as:

  • Squalor - Squalor is the state of overcrowding in a settlement due to lack of room for extra population. Squalor is a negative factor in public order.
  • Distance from capital -