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Difference between revisions of "Punic: Total War"

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Image:PunicTotal_War__Campaign_Map.png|The Campaign Map
 
Image:PunicTotal_War__Campaign_Map.png|The Campaign Map
 
Image:Western meditteranean map.jpg |Map of the Western Mediterranean
 
Image:Western meditteranean map.jpg |Map of the Western Mediterranean
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Image:Unitsk.jpg |Mercenary and Slave units
 
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Revision as of 12:57, 1 January 2013

Template:Mod Information Table (no map)

Punic: Total War is a work in progress overhaul mod for Rome: Total War which focuses on the entirety of the Punic wars between Rome and Carthage, from 280 BC to 146 BC.


History

Punic: Total War has had it's own mod forum since early 2009 and is yet to be released to the general public. However HemilcoBarca announced in June 2010 that the mod is currently at a Beta stage and is in the process of being tested. Due to the length of time between updates by the modders in charge, there are fears that the mod might be dead however due to there being no official announcement of this hope still remains amongst followers of the mod that their might be future work done on Punic: Total War.


Description

This mod is an effort to bring the period of the Punic wars to life within Rome: Total War. The mod focuses mainly on the Mediterranean including Italy, Northern Africa, Western Europe and Greece. Currently two factions (Carthage and Syracuse) have been announced for the mod along with screenshots of the map by Hemilco Barca but, as of yet, little else is known.


Features

Factions

The mod aims to bring historically accurate factions to the period in order to make it as realistic as possible with old factions being remodelled and new factions being created to ensure this is achieved. So far two factions have been announced;


  • Carthage: One of the main factions in the game, currently boasting a roster of 14 unique units.
  • Syracuse: Another faction of the game which currently has a roster of 10 units.


The Map

The map for Punic: Total War is varied from that of the Vanilla game in the fact that it provides a more detailed look at the area directly surrounding the Mediterranean putting greater focus onto North Africa, Greece, Macedon, Spain, Italy and Western Europe whilst cutting most other areas.


Miscellaneous

  • The Mercenary and Slave roster has been expanded to 35 unique units that fit the background of the mod.
  • The artwork of the game has also been altered with textures for the sky and vegetation being changed along with textures for the strat and battle map environments.


The Team

Mod Leader

Coding

Scripting

Skinning

3D Artwork

2D Artwork

Historians

Public Relations


Visual Material

External Links