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Difference between revisions of "ReallyBadAI Battle System"

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(Features)
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* Countless fixes, tweaks, balancing changes
 
* Countless fixes, tweaks, balancing changes
 
* Limited possibility of exploit use
 
* Limited possibility of exploit use
* Pptional Battle AI and Content Switcher (currently for SS and TATW)
+
* Optional Battle AI and Content Switcher (currently for SS and TATW)
  
 
==Team & Credits==
 
==Team & Credits==

Revision as of 14:21, 14 September 2011

1z4v314.jpg


ReallyBadAI Battle System
Platform: Medieval 2: Total War, Kingdoms expansion
Mod Type: AI improvement
Era: Vanilla M2TW
Mod Leader: Germanicu5
Release Status: Released, available to download
Forum: Forum

Description

The most unique and comprehensive modification of battle AI ever committed, squeezing out as much as possible from game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, forging an unforgettable experience. Fully automated installer included.

Features

  • Most aggressive outflanking around
  • Much improved overall AI performance
  • Heavily customised AI formations, improved player formations
  • Very efficient skirmishing
  • Cavalry avoiding spears
  • Corrected pathfinding
  • Countless fixes, tweaks, balancing changes
  • Limited possibility of exploit use
  • Optional Battle AI and Content Switcher (currently for SS and TATW)

Team & Credits

  • gracul for his setup program
  • y2day for providing basic art

Version History

  • 5.13 is the current version
  • 5.04: fixed odd custom battle deployment CTDs
  • 5.03: a fix for setup file, TATW-related
  • 5.02: typo correction for ReallyBadAI Hardcore target files
  • 5.01: corrects TATW installation issues and changes installation directory to "mods", so that you can install AI in parent directory of any custom mod folder (if you have a standalone mod folder, setup file will work now as intended).