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Difference between revisions of "Senate (RTW Faction)"

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**Infantry
 
**Infantry
 
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***[http://www.twcenter.net/wiki/Town_Watch_(RTW_unit) Town Watch]
***Hastati
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***[http://www.twcenter.net/wiki/Hastati_(RTW_unit) Hastati]
***Principes
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***[http://www.twcenter.net/wiki/Principes_(RTW_unit) Principes]
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***[http://www.twcenter.net/wiki/Triarii_(RTW_unit) Triarii]
 
***Samnite Gladiators (Special)
 
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**Missile

Revision as of 13:29, 28 December 2013

Senate (RTW Faction)
Senate Faction Symbol-Vanilla.png
Name: Senate
From Game: Rome: Total War
Culture: Roman
Playable:


Overview

The Senate faction (also known as SPQR) is an unplayable faction in Rome: Total War.

The Senate faction is relatively immobile and acts as guardian of the Latium region and the city of Rome. They have comparatively strong units and provide a good defence for Rome in the early stages of the game.

When the Senate faction is present in the game the other Roman factions will receive Senate Missions, have Senate Standing ratings and Senate Offices.

When the player has been manually modified via the descr_strat file, it's role in the Roman Policy is disabled. Senate missions are disabled, there are no Senate officers, and there is no Senate popularity standing. Also, if you try to access the Senate Screen, the game will automatically crash to desktop. On another note, settlements controlled by the Senate faction will never revolt, no matter how low the public order.

Starting Position

The Senate begin with control over the city of Rome and no other settlements.

Victory Conditions

To win with the Senate faction, all other factions, including the Rebels, must be completely destroyed.

Senate Units

All units included in the Senate faction, are those of who are the same as the House of Julii, Scipii and Brutii.

Senate General's Bodyguard.
  • Pre-Marian Units
    • Infantry
    • Missile
      • Velites
      • Roman Archers
      • Ballistas
      • Scorpions
      • Onagers
      • Heavy Onagers
      • Repeating Ballistas
    • Cavalry
      • Equites
      • Cavalry Auxilia
    • Special Units
      • Arcani
      • Wardogs
      • Incendiary Pigs
  • Post-Marian Units
    • Infantry
      • Auxilia
      • Early Legionary Cohort
      • Legionary Cohort
      • Praetorian Guard
      • Urban Cohorts
      • Early Legionary First Cohort
      • Legionary First Cohort
      • Arcani
    • Missile
      • Light Auxilia
      • Archer Auxilia
    • Cavalry
      • Roman Cavalry
      • Legionary Cavalry
      • Praetorian Cavalry
      • Armoured General's Bodyguard

Modding the Senate

The internal name of the Senate faction is romans_senate The strong alliance between the Senate and the other Roman factions exists because of the superfaction romans_senate line in the other Roman factions sections of the descr_strat.txt file.

If that line is removed the alliance becomes a normal one that can be broken by any of the parties at any time. However that does not remove all the hard-coded attributes associated with the Senate faction. If you wish to play the Senate as a normal faction or mod them to represent another faction in RTW v1.5 you should change their internal name to something else. This has to be done in all the files the romans_senate name appear in. The apparent name can be left the same so instead of

 {ROMANS_SENATE}					S.P.Q.R.

in expanded_bi.txt you have:

 {NEW_NAME}					S.P.Q.R.

A set of files changing the internal name of the senate faction is available here.

Senate Details

For more details and information on the Senate faction, see the, Senate Details (RTW Faction) page.

RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels