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Skirmisher Warband (RTW Unit)

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Skirmisher Warband (RTW Unit)
BARB PELTAST GAUL INFO.png
Class Skirmisher
Unit Size 160
Weaponry Javelin, Knife
Morale 4
Melee Attack 6
Ranged Attack 9
Defence 3
Charge Bonus 4
Accuracy
Range 50
Ammunition 6
Region Global
Recruitment Cost 220
Upkeep Cost 130
Turns to Build 1
Unit Limit None
Building Requirements Practice Range
Technology Requirements None
Attributes
  • Expert at hiding in forests

  • BARB PELTAST GAUL.pngSkirmishers rush forward to pepper an enemy with throwing spears, and then run away before a counter-attack can be organised.


    Overview

    Skirmishers are lightly armed troops who should break up and harass enemy formations before the main battle lines meet, and act as a screen for heavier troops. Their skills also make them useful in springing tactical ambushes. Each man is armed with a clutch of throwing spears, a short sword and a small shield, but they do not wear armour preferring speed over protection. Skirmisher Warbands are often the tribe's younger warriors. These men have yet to prove themselves as warriors, so are not necessarily tough enough to stand against a seasoned enemy in hand-to-hand fighting.


    Details

    Skirmisher Warbands have the highest missile attack for a infantry skirmisher in RTW, apart from mercenaries. Their melee skill is quite high as well, especially for a skirmisher so these troops are good attackers for their class. Their defense is terrible however and they have no armor. It's best to keep them out of return missile fire if possible, and away from charging cavalry and prolonged melee. When they ruin out of missiles they can be serviceable flankers as their high attack (for a skirmisher) can kill enemies quickly from the side or rear.

    They are very cheap, especially in upkeep, and are overall a great choice for players who like skirmishers.

    Factions

  • Britannia Faction Symbol-Vanilla.png Britannia
  • Gaul Faction Symbol-Vanilla.png Gaul
  • Germania Faction Symbol-Vanilla.png Germania
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