https://wiki.twcenter.net/index.php?title=Special:NewPages&feed=atom&limit=50&offset=&namespace=0&username=&tagfilter=&size-mode=max&size=0TWC Wiki - New pages [en]2024-03-28T18:36:43ZFrom TWC WikiMediaWiki 1.32.0https://wiki.twcenter.net/index.php?title=Total_War:_Pharaoh_RamessesTotal War: Pharaoh Ramesses2024-03-24T10:07:55Z<p>Alwyn: </p>
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<div>{{Faction<br />
|Name= Ramesses<br />
|Game=[[Total War: Pharaoh]]<br />
|Culture=Egyptian<br />
|Playable=Yes<br />
}}<br />
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Ramesses one of the Egyptian playable factions and faction leaders in Total War Pharaoh. <br />
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==Overview==<br />
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[[File:Ramasses.jpg|thumb|Ramasses]]<br />
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Ramesses is a decisive young commander who hopes to exceed the achievements of his namesake, Ramasses II (known as Ramasses the Great). <br />
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His roster includes skilled Medjay swordsmen, well-armoured javelin infantry and axeman with vanguard deployment (they can deploy outside the usual deployment zone).<br />
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==Starting Position==<br />
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At the campaign's start, Ramasses owns two of the four regions of the province of North Sinai, which is Egypt's nother-eastern border with Canaan. This province provides food, and bronze, which are important for your army upkeep. There is also a small supply of wood, but the starting province lacks a stone quarry. The lack of a supply of stone could slow down the development of your regions. <br />
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As the North Sinai province is near Egypt's northern coast, you are likely to see incursions by migratory factions in the early campaign, and you are also at war with a faction to your east. The initial battles can provide useful experience for your army, and some additional resources.<br />
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==Strategies for Ramesses==<br />
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Initially, Ramasses is likely to want to expand east, to defeat your initial foes and to occupy the whole of the North Sinai province. After that, if you go further to the east, you gain access to Canaanite native units, such as Canaanite Sellswords (who have better armour than your Medjay swordsmen, and have less upkeep, although the Sellswords are less skilled in melee).<br />
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The quick wits and decisiveness of Ramasses allow him to use two court actions per turn. Using the free Gossip action can enable him to quickly build up enough Regard with court officials to make requests. For example, Ramasses can ask the Viceroy of Kush for gold - and you can trade gold for stone and wood, to develop your regions more quickly. If you build up Regard with the First Commander, you can recruit elite Royal Egyptian units which can give you a useful advantage in early battles.</div>Alwynhttps://wiki.twcenter.net/index.php?title=Total_War:_Pharaoh_AmenmesseTotal War: Pharaoh Amenmesse2024-03-17T15:04:35Z<p>Alwyn: /* Starting Position */</p>
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<div>{{Faction<br />
|Name= Amenmesse<br />
|Game=[[Total War: Pharaoh]]<br />
|Culture=Egyptian<br />
|Playable=Yes<br />
}}<br />
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Amenmesse is one of the Egyptian playable factions, and faction leaders in Total War Pharaoh. <br />
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==Overview==<br />
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Amenmesse is Viceroy of Kush. Amenmesse's roster has strong defensive infantry and excellent archers. <br />
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==Starting Position==<br />
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At the start of the campaign, Amenmesse owns most of the regions in two of Egypt's southern provinces. Amenmesse has the potential to develop several gold mines, and you can trade gold for food and bronze, enabling you to maintain larger armies, or wood and stone, allowing you to develop your settlements quickly. <br />
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Initially, you are at war with the Kerma to the east. In the early campaign, there are opportunities to expand easily by colonising unoccupied regions to the west and east. However, Kawa and Napata, the Nubian factions to your south, and the Buhen faction to your north, are likely to attack if they see an opportunity - and Libu raiders are likely to start arriving from the north-west after about 30 turns.<br />
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==Strategies for Amenmesse==<br />
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Two experienced Amenmesse players, Kendji and Iskar, recommended recruiting an extra general at the start in your western-most settlement, to colonise the unoccupied region to your west. Iskar recommended using Amenmesse to recruit two Nubian mercenary longbowmen, to assit you in taking the two Kerma settlements to your east. Nubian mercenary longbowmen have a longer range than most skirmishers, which can give you a decisive advantage in early battles. They require bronze as well as food, so you are not likely to be able to recruit many of them initially.<br />
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After defeating Kerma, Iskar recommended sending a general east, to colonise the unoccupied province of East Nubia, before returning to defeat the Nubian faction of Kawa to your south. You may be able to get a non-aggression pact with the Buhen to your north.</div>Alwyn