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Show new changes starting from 01:41, 12 April 2021
   
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11 April 2021

     08:33  IWTE - Units in Blender‎‎ (3 changes | history) . . (+1,647). . [Makanyane‎ (3×)]
     
08:33 (cur | prev) . . (+154). . Makanyane (talk | contribs) (Supported .cas animation types)
     
08:31 (cur | prev) . . (+501). . Makanyane (talk | contribs) (Multi-weighted sections and bone movement anims)
     
08:25 (cur | prev) . . (+992). . Makanyane (talk | contribs) (Creating a simple Multi-weighted Section: adding explanation about the bone movement stuff)

10 April 2021

     02:48  IWTE - Units in Blender‎‎ (3 changes | history) . . (+995). . [Makanyane‎ (3×)]
     
02:48 (cur | prev) . . (+63). . Makanyane (talk | contribs) (Bone Renaming Task)
     
02:34 (cur | prev) . . (-50). . Makanyane (talk | contribs) (Bone Renaming Task)
     
02:34 (cur | prev) . . (+982). . Makanyane (talk | contribs) (Skeleton Replacement)
     02:27  IWTE‎ (diff | hist) . . (+149). . Makanyane (talk | contribs) (add start of units section)

8 April 2021

     04:24  Medieval II: Total War - Modding Index‎ (diff | hist) . . (-6). . Makanyane (talk | contribs) (Textures: wrong attribution)