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  • [[Image:Indiaman_icon.png]]The Indiaman is an armed merchant ship, strongly built for the trade routes between Europe and the East. It i The Indiaman is a three-masted, square-rigged sailing ship of some 1000 tons displacement. Although work for the relatively small crew is
    5 KB (663 words) - 07:27, 14 July 2020
  • ...[[France]] to the west. Its weakness then is the other Italian factions, [[Venice]] and [[Sicily]]. ...ly a rather nice variety of cavalry units to train, ranging from the cheap merchant cavalry militia units to the powerful broken lances. The main weakness in M
    6 KB (1,105 words) - 11:30, 30 May 2017
  • ...ecause of the rebels and their weak garrisons, the Empire can take control of 15 regions in 10 turns. The Holy Roman Empire starts with most of, what is now known as, Germany.
    4 KB (539 words) - 10:03, 17 March 2022
  • ...ction|image=[[Image:Symbol_milan.jpg|Faction Symbol for Milan]]|Name=Duchy of Milan|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[South ...but it is of little matter, you can easily repel the inferior early forces of The Holy Roman Empire. The Nobles may urge you to take Dijon next but sprea
    6 KB (943 words) - 13:57, 17 March 2022
  • [[Image:Sloop.png‎]]A sloop of war is usually ketch-rigged with two masts. These small vessels handle well ...times a corvette in French service) is a different vessel from a civilian, merchant sloop, having a flush deck, two square-rigged masts, guns, and a larger cre
    5 KB (779 words) - 09:48, 30 May 2017
  • The 'complex' of cities in Northern Italy (Florence, '''Venice''', Genoa, [[Milan]], Bologna) is probably the greatest single production a ...but don't let this intimidate you as Venice's forces are easily the equal of any major European nation. It's not all very easy, though, if you want a ni
    15 KB (2,597 words) - 11:31, 30 May 2017
  • <!--- The above mini table forces the table of contents and logo onto same line---> ...RC], join the [https://www.twcenter.net/forums/forumdisplay.php?f=802 Tale of the Week Contest], read and write personal [https://www.twcenter.net/forums
    5 KB (818 words) - 05:17, 18 August 2022
  • ...o expansions, '''Rise of the Samurai (RotS)''' and the stand-alone '''Fall of the Samurai (FotS)''', which were released in 2011 and 2012 respectively.</ *[http://www.twcenter.net/forums/showthread.php?667109 Master of Strategy v42]<small> - 7/18 update</small>
    8 KB (1,063 words) - 00:52, 11 March 2020
  • As of August 2015, all CQ articles will be found [https://www.twcenter.net/forums ...wcenter.net/forums/member.php?u=42926 Kátz], who had produced some reviews of his own before, TW King and [https://www.twcenter.net/forums/member.php?u=5
    31 KB (4,749 words) - 10:56, 10 February 2020
  • '''Hitai de Bodemloze''' is a former editor of the ''[[Critic's Quill]]'', serving in the role from March 2015 through to ...les for the ''Critic's Quill'', making him the fourth most prolific Critic of the pre-CMS era.
    40 KB (5,737 words) - 01:41, 7 November 2020
  • Spain is one of the 11 playable nations in Empire: Total War's Grand Campaign. It is also a ...classes. Economic growth is also not helped when it is beneath the dignity of any hidalgo gentleman to earn money or work. But a gentleman’s honour is
    15 KB (2,035 words) - 12:36, 13 July 2020
  • ...l|Game=[[Empire: Total War]]|Religion=[[File:Roman catholic.png|ETW Symbol of Catholicism]][[Catholicism (ETW Religion)|Catholicism]]|Culture=European}} ...Muslims. With the capture of the Algarve in 1249, the traditional borders of mainland Portugal were established and remain largely unchanged to this day
    16 KB (2,575 words) - 05:20, 13 July 2020
  • ...e more attached emotionally to his characters because he has to make a lot of decisions during the lifecycle: education, training, governor, military ran ...t up to be a slower build, more "Civ" like experience. You can expect lots of rebel stacks to slow you down in the beginning, " Hoops" you need to jump t
    26 KB (4,100 words) - 12:24, 18 February 2021
  • ...covery and conquest of the Americas. Medieval II is built on the code base of [[Rome: Total War]]. ...rios which simulate real battles such as the Battle of Arsuf or the Battle of Agincourt. Battles are also featured in the campaign.
    22 KB (3,519 words) - 10:58, 30 April 2022
  • ...Historical accuracy is a strong desire as long as it's not at the expense of playability. *A total of 900 turns (6 months per turn)
    26 KB (4,094 words) - 12:42, 18 February 2021