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Difference between revisions of "Subsistence Farming (FOTS)"

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(Farm Yields with Administrative Training (+10% Farming Bonus))
(Farm Yields with Administrative Training (+10% Farming Bonus))
 
(11 intermediate revisions by the same user not shown)
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==Other Information==
 
==Other Information==
In the Campaign, every province has a Soil Quailty which determines the amount of wealth that is generated by farming. As such, any player that wants to strengthen their economy must take control of Provinces with rich soil and invest in upgrading their farms as soon as possible. Provinces with poor soil should only be upgraded if you have plenty of extra gold and need the small bit of extra income to expand and sustain your armies.
+
In the Campaign, every province has a Soil Quality which determines the amount of wealth that is generated by farming. As such, any player that wants to strengthen their economy must take control of Provinces with rich soil and invest in upgrading their farms as soon as possible. Provinces with poor soil should only be upgraded if you have plenty of extra gold and need the small bit of extra income to expand and sustain your armies.
  
 
===Farm Yields without Administrative Training===
 
===Farm Yields without Administrative Training===
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! Zaibatsu Fields
 
! Zaibatsu Fields
 
|-
 
|-
| Very Fertile (3x Base Value)
+
| Very Fertile (3x base value)
 
| 1650 (1100)
 
| 1650 (1100)
 
| 2700 (1800)
 
| 2700 (1800)
Line 39: Line 39:
 
| 3600 (1800)
 
| 3600 (1800)
 
|-
 
|-
| Average
+
| Average (1.5x base value)
|  
+
| 825 (275)
|  
+
| 1350 (450)
|  
+
| 2100 (700)
|  
+
| 2700 (900)
 
|-
 
|-
 
| Meager (1.3x base value)
 
| Meager (1.3x base value)
Line 67: Line 67:
 
! Zaibatsu Fields
 
! Zaibatsu Fields
 
|-
 
|-
| Very Fertile
+
| Very Fertile (310%)
| 1815
+
| 1815 (1265)
| 2970
+
| 2970 (2070)
| 4620
+
| 4620 (3220)
| 5940
+
| 5940 (4140)
 
|-
 
|-
| Fertile
+
| Fertile (210%)
| 1210
+
| 1210 (660)
| 1980
+
| 1980 (1080)
| 3080
+
| 3080 (1680)
|  
+
| 3960 (2160)
 
|-
 
|-
| Average
+
| Average (160%)
|  
+
| 907 (357)
|  
+
| 1485 (585)
|  
+
| 2310 (910)
|  
+
| 2970 (1170)
 
|-
 
|-
| Meager
+
| Meager (140%)
| 786
+
| 786 (236)
| 1287
+
| 1287 (387)
| 2001
+
| 2001 (601)
| 2574
+
| 2574 (774)
 
|-
 
|-
| Barren
+
| Barren (110%)
| 605
+
| 605 (55)
| 990
+
| 990 (90)
| 1540
+
| 1540 (140)
| 1980
+
| 1980 (180)
 
|}
 
|}
  
  
 
[[Category:FOTS Buildings]]
 
[[Category:FOTS Buildings]]

Latest revision as of 03:44, 15 February 2013

Subsistence Farming (FOTS)
File:Subsistence Farming FOTS.png
Chain Farming Type
Requires -
Enables Buildings:
  • Tenant Fields
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 850
  • +550 to wealth generated by trade in this province
  • Clan Effects -
    See main article; FotS Buildings


    Description

    A bowl of rice offers nothing for the future.

    Subsistence farms provide a basic agricultural income, and can help industry grow by providing food to the workers.

    Relatively small-scale farming will feed the people adequately in most years, but it allows little excess to support a workforce away from the farm. Even in medieval-pattern societies, a reliable food surplus is necessary to support skilled craftsmen, and even warriors. If the surplus fails, then starvation and economic disaster soon follow, as craftsmen move to where they can find food. Peasants, being tied to the land rather than having marketable skills, do not have such an option.

    Other Information

    In the Campaign, every province has a Soil Quality which determines the amount of wealth that is generated by farming. As such, any player that wants to strengthen their economy must take control of Provinces with rich soil and invest in upgrading their farms as soon as possible. Provinces with poor soil should only be upgraded if you have plenty of extra gold and need the small bit of extra income to expand and sustain your armies.

    Farm Yields without Administrative Training

    Subsistence Farming Tenant Fields Commercial Farming Zaibatsu Fields
    Very Fertile (3x base value) 1650 (1100) 2700 (1800) 4200 (2800) 5400 (3600)
    Fertile (2x base value) 1100 (550) 1800 (900) 2800 (1400) 3600 (1800)
    Average (1.5x base value) 825 (275) 1350 (450) 2100 (700) 2700 (900)
    Meager (1.3x base value) 715 (165) 1170 (270) 1819 (419) 2340 (540)
    Barren (1x base value) 550 900 1400 1800

    Farm Yields with Administrative Training (+10% Farming Bonus)

    Subsistence Farming Tenant Fields Commercial Farming Zaibatsu Fields
    Very Fertile (310%) 1815 (1265) 2970 (2070) 4620 (3220) 5940 (4140)
    Fertile (210%) 1210 (660) 1980 (1080) 3080 (1680) 3960 (2160)
    Average (160%) 907 (357) 1485 (585) 2310 (910) 2970 (1170)
    Meager (140%) 786 (236) 1287 (387) 2001 (601) 2574 (774)
    Barren (110%) 605 (55) 990 (90) 1540 (140) 1980 (180)